Ask HN: How long to learn and build a standard social iPhone app?
2 comments
To build a client is relatively straight-forward. It should take you between 4 - 8 weeks of development work depending on the number of screens you will be need. You need to add some time for Graphics but you could do this in parallel.
Or you could buy a template and work on top of it which should save you some time http://www.binpress.com/app/social-iphone-app-design-templat... http://www.binpress.com/app/social-share-iphone-app-template...
Or you could buy a template and work on top of it which should save you some time http://www.binpress.com/app/social-iphone-app-design-templat... http://www.binpress.com/app/social-share-iphone-app-template...
Since you already have Objective-C down, you're pretty much there. You know what you want to build, and you already know the language. I'm assuming you're new to Xcode, which is the cleanest and easiest environment I have ever developed in.
I recommend just finding an "Introduction to Xcode" video, and then just dive in to your project.
Take it one step at a time; find a Facebook login tutorial and learn how to do that, etc.
It's definitely not as hard as it may seem, but it takes some getting used to.
I recommend just finding an "Introduction to Xcode" video, and then just dive in to your project.
Take it one step at a time; find a Facebook login tutorial and learn how to do that, etc.
It's definitely not as hard as it may seem, but it takes some getting used to.
Any ideas?