> So once again, let’s invite the obvious: Orwell is lying when he calls himself a socialist. And again, once the possibility is admitted, the evidence piles up. Read Orwell’s correspondence with poor Victor Gollancz over Wigan Pier and you see the stolid, loyal Gollancz trying desperately to understand why his star writer spent so much time vilifying his fellow socialists in a book commissioned by them. Read that exchange and you’ll never buy Orwell’s version of himself as simple, honest man. He’s the Satanic diva, pushing Gollancz into objections which allow Orwell to play the lone, misunderstood hero.
> But if he never was a leftist, why did he call himself one? For Orwell, the red star was protective coloration. It allowed him to smuggle his hates into print, gave them a fine radical gloss, and spared him the cold, clear readings his essays deserved. (Only academics believe that writers want to be understood. Writers want to be misread to their advantage.)
Imagine how many they would sell if it ran on something else besides a switch. I'm not paying $500 just so I can play the three switch games I'm interested in.
The main reason English is used so much is because of the British (and later US) empire, and not because it's easy as a second language (that depends heavily on what someone's first language is). Empires always spread their official language far and wide, no matter how "easy" it is.
I agree that language purity stuff is related to xenophobia.
The pointer/array confusion in C makes this way harder to understand than it has to be. The other thing is the syntax, which is too clever and too hard to parse in your head for complex expressions. Both of these things also tend to not be explained very well to beginners, probably partly due to the fact that explaining it in detail is complex and would perhaps go over the beginner's head. It's also stupid, so you'd probably have to explain how it turned out to be this complex.
In Emacs, undo makes an undo pointer go down in the undo stack. Pressing undo again goes back another step. If you do any other regular edit, the pointer starts over at the top of the undo stack. Undo puts its own edits on top of the stack like any other command.
So if you "undo, undo" you undo two things. If you "undo, edit, undo", you're keeping the first undo but reverse the edit. If you "undo, edit, undo, undo", you're back to where you started (except your undo stack has now grown).
You can save more energy probably if you only put a little bit of water, and then steam the eggs in the pot (no need for a steamer basket, just put the eggs in the shallow water). Also, apparently, peeling is easier when the eggs are placed in hot water vs cold. Look up Kenji's egg boiling experiment stuff.
I'll add that side effects alone can influence depression scores. Any medication that de- or increases sleepyness will change the score of any questionaire when taken at the appropriate time of day.
UHT to my taste also adds slightly bitter flavor. I grew up drinking fresh milk but my parents at some point switched to UHT and so did most people I know. I'm not sure if the middle ground longer-shelf-life type is actually more popular than UHT in Germany as someone here claims. UHT tasted bad to me (slightly off) back then, but now being used to it I have the opposite reaction and think something's wrong when I drink fresh milk. The difference in taste seems negligible when used as a cooking ingredient.
UHT (and longer-shelf life) milk became pretty popular in Germany during the late 90s I think. I'd speculate it's because it's much more convenient due to smaller fridges, as well as discounters (which are very popular) selling it for very cheap.
I will also agree with the other commenter that the type of heat treatment is the most obvious factor in how milk tastes, and that I've heard people from abroad comment on this. Though I've never had US milk so IDK.
Not an expert on how they do it, but I've played a few. The logic in these things is excellent, they won't ever give you an unsolvable game (and the Zelda ones have been playtested to death at this point). I think they just specify the prerequisites for each item and then just don't assign them if they are impossible to get, not sure how exactly the algorithm works but I can think some easy ways on how solve this problem once you have that list of dependencies.
You can still get the wrong items in the temple of course, it just means it's outside the temple. Sometimes you even have to go into a temple you can't beat, get an item from a chest, which allows you to get the required item outside, which then finally allows you to beat it.