Hi HN, I built this fun little site that generates a collage of your Steam library where each header image tile is sized by the playtime.
It's unfortunately not scaled linearly, I couldn't get it to look nice enough (the larger games would dominate the medium and small ones into obscurity). I would love any suggestions for improving the packing logic.
It was inspired by a Reddit post [1] + Bun 1.3's changelog [2] introducing a "Full-stack JavaScript runtime". It was really fun to build this out without relying on any external dependencies.
sherl0ck | Junior Developer | Hyderabad, India | Full-time Hybrid
sherl0ck is a small startup building AI applications for businesses with a focus on finance and pharma sectors. We're bootstrapped and profitable.
We’re looking for a junior developer (0-2 YoE) to join us full-time in Hyderabad (hybrid setup). You’ll be working closely with a small team and get hands-on experience across the stack. Our ideal candidate is a generalist proficient with Typescript and React.
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I recently upgraded a project from Remix to React Router 7 but unfortunately all AI assistants still try to "fix" my code with the Remix imports / conventions. I've had to add a bunch of custom rules but that doesn't seem enough.
This seems super useful though. I'll try it out with the RR7 docs and see how well it works.
I tried this for a while with ErsatzTV and really loved it. I don’t have cable anymore but I remember fond memories of cycling through channels as a child.
I set up a food channel that would cycle through Masterchef and a few travel cooking shows, one for anime and one for Bollywood movies.
It was incredibly enjoyable. I could just put on a channel after work without having to consciously make a decision on what to watch. Just watch whatever’s on the channel and switch over to something else if it didn’t click!
I’m a part of the patient gamers Discord server and have been working on the voting site for our Game of the Month: https://pg-gotm.com/
It’s pretty fun! It uses Ranked Choice Voting and lets users nominate games using the IGDB API. I’ve recently switched from MySQL to SQLite (technically libSQL / Turso) for the site and it seems to be going well! I’d love to add some nice stats with graphs about games and votes sometime in the future.
That would work if inference on the Pi was faster. Right now it takes about 2.5s per image. The planes are in view for maybe 3s. By the time the next frame is fetched, the plane's already out of view.
Haha, I'm working on fixing that. One of my ideas is to run inference again on an image to check if it has any birds. If yes, reject the image.
It's a really cool time to be checking right now! All commercial flights are grounded in Delhi for Republic Day celebrations so I'm able to see images of Air Force planes!
This is incredibly well-executed. If I were a Shopify user, I could easily see myself spending hours exploring all the channels. The nostalgic Sunday morning TV vibe is spot on! The 3D remote adds a wonderfully tactile, "chunky" feel to the experience.
I did encounter an issue with the phone QR code control where I couldn't get it to work (possibly due to an adblocker interfering?). While exploring the developer tools, I noticed a file named `ozempic-CmQHzXBW.css`. Out of curiosity, is this built using Remix?
It's hard to explain but over the last couple of months I have an intuitive sense of when Claude (the web version) starts to lose context over a problem. Over there it's as simple as starting a new chat and building on top of that.
To me, it felt like Cursor blurred that line too much for my liking. The way I use LLMs is by giving it atomic, independant chunks of code that I need to review / refactor which, in my experience, leads to far superior output. I'm sure there's some way to make it work with Cursor but it just didn't click for me.
Genuinely an S-tier move by Github / MSFT. Cursor didn't really work out for me and I've been happily using using Claude projects for most of my prototyping. I'm hoping I can use it directly in VS Code without pay-as-you-go pricing or a Claude API key.
Copilot has been so-so in my experience but I still use it very often to infer Typescript types automatically (the VS Code Cmd + I shortcut is excellent!).
That's pretty much exactly how I started. Ran whisper.cpp locally for a while on a 3070Ti. It worked quite well when n=1.
For our use case, we may get 1 audio file at a time, we may get 10. Of course queuing them is possible but we decided to prioritize speed & reliability over self hosting.
Wonder if they'll eventually release Whisper support. Groq has been great for transcribing 1hr+ calls at a significnatly lower price compared to OpenAI ($0.36/hr vs. $0.04/hr).
It's unfortunately not scaled linearly, I couldn't get it to look nice enough (the larger games would dominate the medium and small ones into obscurity). I would love any suggestions for improving the packing logic.
Source code: https://github.com/obviyus/playtime-panorama
It was inspired by a Reddit post [1] + Bun 1.3's changelog [2] introducing a "Full-stack JavaScript runtime". It was really fun to build this out without relying on any external dependencies.
[1]: https://www.reddit.com/r/Steam/comments/1oe9tiw/steam_profil...
[2]: https://bun.com/blog/bun-v1.3