I read it that strong emotions have a signature that's processed differently in the context of data points vs the context of human interaction in meatspace.
It feels to me like an intro to a deeper insight that's missing the main body of the piece.
I'm an adult with a fairly balanced view of AI and I find it difficult to learn coding without occasionally using AI to help me navigate to the most relevant bits of MDN or help me check if my thinking on an approach is correct (it's all entry level stuff so should be well represented in the training data).
I find it easy to to into a long chat with an LLM about some project I'd like to try and what's involved with it. I find it easy to get into a chat with an LLM about a lot of things as a kind of unproductive excursion that my brain tells me at the time is 'useful'. I'm of average will, so I dread to think how this will work out with children who get to 'partner up with AI to assist them' or whatever marketing speak is used to obfuscate their goals. Then combine that with social developmental issues or below average focus.
It's bleak because the more entangled they get with the system the more they'll seek to push back regulations.
My partner was working at an event and a co-worker had prepared a poster using AI - a teenage kid at the event pointed out how the poster "has AI smudges".
We use Teams at work and when you choose the icon it takes you to a screen that has a large icon of a door with a rope in front of it. From there you get to choose Teams on web or Teams the app. The point of the door is to tell you that Teams classic is no longer available, which is a huge part of the visual hierarchy. It's very strange - Teams classic was phased out long ago, but they still tell you this, and the negative connotation of a door with a rope in front of it resides in your mind as you move forward. This is one of the many operating quirks one sees from day to day.
I also took it that the benefit of being a good photographer and not using digital is that you take less photos and may end up more efficient as a result. I could be wrong but it's cumbersome when wedding photographers share up a 7GB folder of photos with previews that are 128 pix wide, within which there are runs of photos from the same angle in their dozens which require you to full screen load a 4000+ px wide image, to see which one has the best smile or whatever. It just feels like this is too much storage and admin to me.
I've often mused about how people get irritated by others being optimistic about change when the observers have tried change in the past and not been able to maintain it. I feel that the experience of that can lead to a position of cynicism that is defined by ones own limitations rather than the constraints of the system. They'll even suggest that people should be stronger in their resistance against the proven stickiness of platforms that use huge data to keep people in their ecosystems.
As someone who has eaten way too much sugary food I think my gut-brain coupling may have had enough of this. A few weeks ago I had a sugar binge one night and the cognitive effects were impossible to ignore the next day. Fortunately after 2-3 days I was back to normal but of my sample size of one, and in my condition (which is pre-diabetic) I observed a clear link.
It was a good experience as it's prompted me to get more serious about cutting back sugar, implemented as long term, achievable habit change.
It simply depends on what your needs are IMO - You can do great magazine design in Affinity, brochures, flyers, logos all that stuff. The only thing I'd miss in InDesign is image expand probably.
Also if you're making video games, and you don't need to export multi-res textures and work on the edge of file formats for advanced texturing etc, if your budget and needs are served by Affinity why spend on Adobe?
I had a break from ChatGPT for a few months and got back onto it last week with some questions about game engines. I noticed that this time it's asking a lot of stuff when it looks like I'm coming to the end of my questions - like, "would you like me to go through with..." or "would you like me to help you with setting up..."
Previously it felt less this way but it was notable as it seemed to sense I was coming towards the end of my questions and wanted me to stick around.
In response to this, I was going to craft a comment that critiqued the critiques and began with the same wording as the critiques but instead I'll say this...
I'm keen to make a vector game and want something fast. I was excited to read about this thing but when I saw Lottie it made me think that the animations would be quite closed data-wise, whereas the game design I have in mind has dynamic animation that would happen on the fly, or be a mixture of preset animations with elements that react dynamically.
I'm an almost complete code novice so I was wondering if anyone can tell me if this solution would allow animations that are constructed in code rather than just play start to finish etc as a preset thing that can't be easily augmented.
Flat silhouetted icons have a more versatile set of contexts - much like flat text does. Sure, you can express a lot in an icon that's 3D and whatnot but it needs its own stage to 'act' and really come alive, or else it'll just look a bit small, hard to read or a set of them will look too dense and over-egged on a shelf. Maximalism is visually demanding, and whilst it'll look cool, the context is too small for those kind of gaudy claims of some huge game-changer in aesthetics.- It's not I don't welcome them, as I do like diversity, but this is not gonna be some game-changer like when skeuomorphics was binned by Apple.
An elderly friend of my partner's family had her Facebook account hacked some time ago. Every so often, I get a friend request from an account using her avatar with the same name, but with some characters appended or some slight different spelling.
When this happens, I submit a report to Facebook and a few days later I get a message from Facebook telling me they have reviewed my report and that they've ruled that the account is not in breach of their rules.
Any lawsuit or quagmire they get embroiled in has very little sympathy from me.
As someone who has no interest in using this facility, I find it interesting that the author 'enjoys' BNPL, when they are not the main customer (unless I'm mistaken, it's people with limited cash flow). Enjoy in what way? - I guess the economic mechanism being something that wasn't previously applied to a basic human need? - I think the answer there for me is that this is emblematic of late-stage capitalism (which may perhaps last 100s of years), but it's a fine example in my mind because there are much more serious problems that could be solved with getting food to people.
I came across a game studio a few years ago here in NZ that does it right. I worked in a hot desk place that housed their studio in a space - they were never working past 5.30, had amazing staff reviews (they did them in a space where I could overhear them), have a good IP, good wage packages, excellent internal mentoring, a good gender split, recruit diverse staff.
I'm pretty sure there's a few other studios here too which are good. I'm just sharing this 'cos, well... it's nice to hear the positives.
How far behind are models that can be run locally, and do you expect that this will be widespread?