Also, let's not forget another point, is that CD Projekt was already a large distributor/localizer in Poland long before they had their RED division: https://en.wikipedia.org/wiki/CD_Projekt
So they didn't really start out of nothing when it comes to having connections with game developers.
The problem with taking a discussion from a public forum private, is that in the current state, everyone can choose to dispose of the room.
As proven in this very thread, it doesn't really work. The idea that everyone can dispose of the room is interesting, but there probably should be an option so that only the creator (or the first to join) can dispose of the room, for such public place cases.
Disposing of the room does remove it and kick everyone out, indeed. And then the link is invalid. Neat. According for the privacy page, it's all living in RAM only, so in theory there is no logging (https://niltalk.com/pages/privacy). Guess we can check the code and see for ourselves, of course.
For me, with Pocket, it's usually two clicks, and typing a tag or two in between. Or one click when I just want to "read later" without bothering with organizing.
The problem is that by the time you reached the functionality of Opera with extensions, your browser is bloated and takes ages to load, and a large chunk of RAM.
In Q3, it was more the way jumping impacted your movement speed which was a discovery. Another example would be the Tribes series, with skiing which was also an abuse of the game physics (and taken as the main movement mechanic in the latest game, Tribes Ascend).
It's nice to see such parts of gameplay emerging from simple bugs. I would argue that it's much more rare nowadays, with games which aim to be always more realistic, and blocking your movement.
I'm not sure laptops account for a lot of the choice, when designing games, to be honest. Consoles, sure, there's a market and a reason to take them into account.
But you don't really have many AAA devs planning on running their game on laptops.
Which is a problem in itself. I understand he needed another monitor. But buying it himself shows the management that they have absolutely no need to invest in that, if devs are ready to buy it themselves in the end.
In theory (assuming that there are links to everyone, and no way to have separate networks) (it's of course a theory only, but seems very likely that there are "massive users", who have files of "every kind", connecting the different groups), as long as you both connect to one who is connected, it will work.
Although this is quite the extreme case, and not really the purpose for Bittorrent to begin with, I guess. The main interest is load balancing of popular downloads, not finding the one person with the one file for you.
My guess is that it never originated from the actual place, but was spread nonetheless by some people. The point is probably to show that finding the ip is not a reliable indicator. As opposed to the three strike, which is relying almost entirely on identifying someone from his ip, on such places.
Google Reader allows me to mix high traffic and "I don't want to miss anything" sites.
I make extensive use of tags, and put my "not to miss" feeds under a "favorite" tag, that I always read. 2-3 other tags I read all from as well.
And the rest (including HN), I only read in "All items", sorted by "magic". That way, I know I will see if something big happened on these sites (it's sorted mostly by the amount of "+1", I think) in priority, and the rest, maybe later.
Then, during the weekend (slow update days), I purge all Google Reader, prepared for Monday, and it goes for another week.
That's the most effective way I've found to follow tech and gaming news, since I started. It's a good compromise in my opinion, since many of my "favorite" feeds are not really popular or likely to appear on Reddit or HN.
Mostly because freedom is not really accessible for most people, in matter of computing.
You can have freedom to install what you want, the way you want... only a minority ultimately knows how to. The rest is left without a clue in front of their supposed freedom.
When the iPad is presented to people, of course it's no "revolution" to most of us. But for the regular person, it's an easy way to access something which they could have had difficulties to access, before. At this point, choice matters less than the actual possibility to use something, even if this thing is framed and safely guarded, for most.
So they didn't really start out of nothing when it comes to having connections with game developers.