Sorry, perhaps I should have been clearer. They don't grow completely out of making bugs (although they do tend to make fewer over time), they grow out of making solutions that look right but don't actually solve the problem. This is because they understand the problem space better over time.
Everybody produces bugs, but Claude is good a producing code that looks like it solves the problem but doesn't. Developers worth working with, grow out of this in a new project. Claude doesn't.
An example I have of this is when I asked Claude to copy a some functionality from a front-end application to a back-end application. It got all of the function signatures right but then hallucinated the contents of the functions. Part of this functionality included a look up map for some values. The new version had entirely hallucinated keys and values, but the values sounded correct if you didn't compare with the original. A human would have literally copied the original lookup map.
> If you're in a project where buggy behavior wasn't introduced so much as grew (e.g. the behavior evolved A -> B -> C -> D -> E over time and a bug is reported due to undesirable interactions between released/valuable features in A, C, and E), then bisecting to find "when did this start" won't tell you that much useful.
I actually think that is the most useful time to use bisect. Since this is a situation where the cause isn't immediately obvious, looking through code can make those issues harder to find.
> I know a lot of people want to maintain the history of each PR, but you won't need it in your VCS.
I strongly disagree. Losing this discourages swarming on issues and makes bisect worse.
> You should always be able to roll back main to a real state. Having incremental commits between two working stages creates more confusion during incidents.
If you only use merge commits this shouldn't be any more difficult. You just need to make sure you specify that you want to use the first parent when doing reverts.
I've heard people say before that it is easier to reason about a linear history, but I can't a think of a situation where this would let me solve a problem easier. All I can think of is a lot of downsides. Can you give an example where it helps?
> It's far harder to update multiple services to handle requests they should not handle, let alone update a deployment to allow those requests to happen.
I'm not sure I follow this. Doesn't this just mean that it is harder to make changes? Why would it be harder to make bad changes and not harder to make good changes?
> Walls make great neighbors, just like multiple services make teams great at complying with an architecture constraint.
I'm not sure I follow this either. Why would multiple services make teams great at complying with an architecture constraint?
This always seemed strange to me. If your team can't be trusted not to make spaghetti in a monolith, what stops them from making distributed spaghetti in microservices? In theory the extra work of making an API call would give you smaller bowls of spaghetti. However, once you add some abstraction to making these calls it seems like developers are empowered to make the same mess. Except now it is slower and harder to debug.
It doesn't have to be. If your devices support HDMI-CEC[0], then you can turn on 1 device and everything sets itself up. For example, I can turn on my PS4 and it automatically turns on the TV and sets the correct input.
Although beware, those pull through sharpeners are notorious for doing a terrible job sharpening knives. They take off far more material than needed and tend to produce an edge that isn't very sharp. YMMV.
Git will provide you with a default message for git merge without specifying any flags. This message includes the branch being merged. I don't think there is support in git to view history with the branches being marked explicitly. However, you can get something similar with:
git log --pretty --oneline --graph --topo-order
That should at least group commits roughly by branch. Did that answer what you were asking?
If you use the default merge messages, can't you tell which was the branch that got merged? The second parent is the branch that got merged and its name will appear in the commit message on the merge commit. This is probably something that you could infer most of the time.