We should be paying more attention to effort per interaction.(sahillavingia.com)
sahillavingia.com
We should be paying more attention to effort per interaction.
http://sahillavingia.com/blog/we-should-be-paying-more-attention-to-effort-per-interaction./
5 comments
Lower effort per interaction is only a net win if the value of interactions remains constant and the number of interactions doesn't scale up to compensate for the decreased effort.
In short, my experience has been that as communication in general has gotten easier, the average individual communication has gotten more trivial, and the signal/noise ratio has worsened.
I'm not at all convinced it's a net win.
In short, my experience has been that as communication in general has gotten easier, the average individual communication has gotten more trivial, and the signal/noise ratio has worsened.
I'm not at all convinced it's a net win.
That's a hilariously antisocial response (no offense implied). I understand your signal/noise argument, and that seems to me a smaller, tactical issue. On net higher velocity of interaction is a benefit much like globalized trade is a benefit.
edit: here's an analogy closer to home. when a good, wealth-creating startup raises a second round of funds, diminishing marginal returns to capital means the average capital productivity might go down, but the total product (wealth created) tends to go up.
edit: here's an analogy closer to home. when a good, wealth-creating startup raises a second round of funds, diminishing marginal returns to capital means the average capital productivity might go down, but the total product (wealth created) tends to go up.
Product people are always preaching this. Every interaction should be judged based on the return of that investment (the investment being the interaction). If the product improves and can deliver that much better of an experience (matching and exceeding user expectations), then that interaction is worth it. Each interaction should be prioritized according to this ROI and then chosen based on achieving product-market fit (PMF).
Also, this appears to suffer from what I like to call the "Razor-blade Singularity" fallacy: http://www.economist.com/node/5624861?story_id=5624861
Effort per interaction will only be zero when interactions require no cognitive overhead. In which case, why are we bothering with them?
I think more so, we're minimizing effort per quality of interaction - or maximizing quality of interaction per effort.