Hey there, I'm Roman Miletitch, co creator of Flippaper with Jérémie Cortial. Glad to see us on hacker news! If you have any questions, I'm here to answer.
Just one comment already. While the pinball was indeed the thematic, the point was to have a gameplay that would take drawing as an input (or any colored stuff actually), and output on top of it. While not new, the fact you're both the game designer and player is a fun & sometimes weird experience.
And yeah, it's an art project indeed. While we're aiming later for an app on smartphone, we wanted first to keep the physical aspect. This spawned many new way of playing Flippaper (ending up with one guy playing his T shirt because it had the right colors).
I would say it's because the same words are the basis for most of your thoughts.
It's not just that we think something and then find words to express it. The two processes are more linked; the vocabulary we have influence our ideas. Once you rely enough on language, it's a huge part of the way you organize and apprehend the world. This is why it's so important to develop our vocabulary. In a way, the more words you know, the more thoughts you can have.
Not sure if it's exactly what you're looking for, but you might want to check out WordNet, a lexical database. You can first try it online to see if it fits your needs: http://wordnetweb.princeton.edu/perl/webwn
Just one comment already. While the pinball was indeed the thematic, the point was to have a gameplay that would take drawing as an input (or any colored stuff actually), and output on top of it. While not new, the fact you're both the game designer and player is a fun & sometimes weird experience.
And yeah, it's an art project indeed. While we're aiming later for an app on smartphone, we wanted first to keep the physical aspect. This spawned many new way of playing Flippaper (ending up with one guy playing his T shirt because it had the right colors).