I've been doing home-office last year for a short period of time and it was going great at first and then turned ugly pretty quick, here is what I learned from that (in order of what impacted my performance the most):
- Don't work at home, it just doesn't work! (for most of us)
- Don't work alone in a room! (so, probably a co-working space for you)
- Do some workout(gym, jogging, biking) after work, min. 2-3 times a week! It will make you feel good and tired, so you won't have much energy left to play any games afterwards. This is also hard if you are doing it alone, you HAVE to find a workout-buddy so you can motivate each other, also it's way harder to cheat on your buddy than to cheat on yourself.
Also a great motivation for me: Take a picture of yourself befor or after each workout and track your transformation.
- Define your schedule: e.g. 9-5 is work and after that+weekends is off.
- Don't install any distractions/games on your work-computer. (Get a work-computer if you don't have one)
- Get at least one weekly 'event'(non-work related) you can look forward to. (This can be some TV-Show, meeting a friend, but it should be something that's fun for you other than playing games)
I cannot promise this will help you the same, but it helped me and I'm sure there are lots of other things you can do. What I've learned from talking to others is that solutions to stuff like this are VERY idividual, so be ready to try out a lot of stuff, some might work, many might not, and imho I don't think it matters if the advice is given by some overpaid shrink or some fellow geek. Just: if you try something, give it at least 4 weeks to see if it works.
A "complicit in crimes against the American people" - he's just providing a tool, if he's a complicit then ANY weapon-/gun-manufacturer in the US is a complicit in armed crimes/murders against American citizens!
She was planing to get a "salary" and didn't tell the immigration office about it and didn't have the right visa for that.
-> She didn't play by the rules, so why should this be any more outraging than any other illegal immigrant?
Okay, yes I can see why that could be an issue - I will look into getting a copywriter - do you have any experience/suggestions for that, what is a reasonable price?
That is not entirely correct - UIWebView canvas rendering is far behind OpenGL layers like CocoonJS, Ejecta or directCanvas(AppMobi) in terms of performance - the difference however is, that those tools are able to ONLY render canvas-contents, so you are not really able to render any HTML5 forms, input ect... but that's not what canvas-games are about.
before the win8 store was there, the developer was able to choose how to store assets ect. you can for example precompile every assets into a binary archive, if that is changed the app won't start
the point now is that microsoft is more or less forcing the developer to use their way of packaging applications and their way of packaging an application is not secure! This is not limited to the issue of removing ads, if someone can modify any files of an application without consequences, then a virus will be able to do the same: just write a virus that adds some malicious code into one or more apps and the next time the user uses the app, any data the app has permission to access could be send to an evil server
i'm not an hardware expert, so I cannot tell you excactly how it works, but the point is: The device will calculate the same result in shorter time -> from what I know: If you want to calculate faster, you need more energy
Also I don't think the devices are built to supply the CPU with less power while using the GPU.
Again: these are mostly assumptions, I'm not a hardware architect!
GPU usage does cost battery life, I cannot say how much - but on the other hand I cannot think of any other reason why they wouldn't use hardware acceleration on websites automatically (or allway)
Yes, battery is consumed faster when using the GPU - I cannot tell you by how much, but obviously it is enough on iOS devices for Apple to change its feature sets there.
Not all sites/apps need hardware acceleration and those who do consume a lot more battery. So there is kind of a reason for this - however the way apple implemented this is not from the best quality I think.
The bottom line is, that Apple forces developers to take care of this instead of having everything automatically hardware accalerated and therefore shortening the battery life of iOS devices(by a lot I'm guessing).