Not liking an experience is always due to a mix of internal and external factors - the key is to disambiguate these. It's possible you don't like being alone primarily because of the feelings associated with loss. It's also possible you don't like being alone even if there was no loss. But what is the contribution of each of these to your mood? What are other factors?
You might not have this information. Changing environment is a good way to gather information because it triggers new thoughts and insights. That can be a good way to frame trying things - as a way to learn about yourself, rather than some new thing you now have to stick to. It could be useful, it could not - but nothing lost. If you go to the dog park and nothing much happens, no big deal.
In your shoes, I might be tempted to go the nearest big city without any particular plan. Just the energy of the place will have an effect. Go to busy places, quiet places, restaurants, cafes, art galleries, shops. No pressure for anything to be a certain way, or to have some big resolution. Or perhaps go the other way and go into nature.
Stupid question: Why can't models be trained in such a way to rate the authoritativeness of inputs? As a human, I contain a lot of bad information, but I'm aware of the source. I trust my physics textbook over something my nephew thinks.
Designers should feel the "need to be original", in the sense that every project is different, and can be looked at with fresh eyes.
Perhaps a project is 50% similar to existing project A, 45% similar to existing project B, and 5% novel. Finding this correct balance of copies of A and B, and finding a good solution to the novel part - this process feels "original" in many ways.
Location: UK (can travel, have green card)
Remote: Ok
Willing to relocate: Maybe
Technologies: Any
Resume: Facebook Eng and PM, Angel, Self-taught coder and designer
Email: [email protected]
I've done everything from strategy work to on-the-ground engineering.
I found this statement by Sam quite amusing. It transmits exactly zero information (it's a given that models will improve over time), yet it sounds profound and ambitious.
Maybe an odd take, but I'm not sure what people actually mean when they say "AI terrifies them". Terrified is a strong wrong. Are people unable to sleep? Biting their nails constantly? Is this the same terror as watching a horror movie? Being chased by a mountain lion?
I have a suspicion that it's sort of a default response. Socially expected? Then you poll people: Are you worried about AI doing XYZ? People just say yes, because they want to seem informed, and the kind of person that considers things carefully.
Honestly not sure what is going on. I'm concerned about AI, but I don't feel any actual emotion about it. Arguably I must have some emotion to generate an opinion, but it's below conscious threshold obviously.
Does knowing an AI can do something reduce our enjoyment of doing that thing ourself? I don't know if we have enough data/experience to say.
An example in my own life: an AI I'm sure can perform a piano piece (via MIDI) better than I can, but I've literally never considered this has any bearing on how much I like paying piano.
Narcissistic behavior in general can be viewed as a defense mechanism to avoid feeling the opposite...small and inadequate. Often we have shame from various childhood experiences of feeling inadequate - failing in various ways in which we felt others judged us for. Feeling humiliated and ashamed etc.
Imho, one great approach is to examine your past for such experiences. Then sort of bring them to mind and reexamine the meaning we assigned at the time.
There's an argument to be made that learning to have hard conversations with friends/family is a useful skill, and also builds closeness and trust over time.
Agreed. Seems to me the simplest explanation is that our bodies were calibrated over years of evolution eating "real" foods. Processed foods of any kind are significantly less likely to have the correct energy/satiety ratio.
I think there is a technical and experiential aspect to these 3 elements. I think the technical aspect can be met, but perhaps it's equally true that the experience of trust etc with another human can not be replaced (in a literal sense, given that it specifically requires a human).
We're looking for an experienced iOS person to lead the development of an app to make the car-buying process incredibly simple and fun. We have an amazing designer on board (+ a small full-stack team), so you will be building something both beautiful and very useful.
The company is very well funded and on-track to be a household name. Get in touch, please! Interview process will likely be a trial period.
You might not have this information. Changing environment is a good way to gather information because it triggers new thoughts and insights. That can be a good way to frame trying things - as a way to learn about yourself, rather than some new thing you now have to stick to. It could be useful, it could not - but nothing lost. If you go to the dog park and nothing much happens, no big deal.
In your shoes, I might be tempted to go the nearest big city without any particular plan. Just the energy of the place will have an effect. Go to busy places, quiet places, restaurants, cafes, art galleries, shops. No pressure for anything to be a certain way, or to have some big resolution. Or perhaps go the other way and go into nature.