I have one! ESPHome is awesome but I'm trying to steer away from Wifi IoT - a big reason is that I like the idea of self-healing meshes that can work entirely offline, without having to deal with a lot of configuration.
Espressif seems to have a few devices with ZigBee capabilities, think there will be a way of building our own ZigBee device in the future?
Because the absolute amateur hour of Microsoft using null IV in cryptography (ZeroLogon) and telling you that "it's all fine trust me bro" certainly works better. Yeah. And this isn't the sole example of sheer incompetence from this company, we got like 4 decades of stupidity to go back to.
> Microsoft’s decision not to correct, in a timely manner, its inaccurate public statements about this incident, including a corporate statement that Microsoft believed it had determined the likely root cause of the intrusion when in fact, *it still has not*
Anyone still using O365 is absolutely irresponsible.
The bar for Outlook was so abysmally low- and even today it is pretty much the IE6 of mail clients. But good news! With the New Outlook, it won't even be a mail client at all.
The reason everyone uses AD isn't that AD is good. It's that they either have no other choice, or they don't have any competent people in setting up other tools since all basic sysadmins only learn AD in schools.
The goal was to prove to third-party developers that it was trivial to port an existing Windows game to Dreamcast. It was sort of a tech demo for the industry.
The end result though was… demonstrating the Windows CE overhead.
The PS2 was infamous to develop for. Most of the bottleneck came from the vector units. Most middleware eventually made working around the strange hardware much easier.
When asked if they were weary about developing on PS2, due to its reputation of it being tough to code for, Sega devs famously laughed and replied that they already mastered the Saturn - how much harder could it get?
Nintendo did not approach SGI. SGI was rejected by Sega for the Saturn - Sega felt their offering was too expensive to produce, too buggy at the time despite spending man hours helping fix hardware issues,, and had no chance to make it to market in time for their plans.
For all we know, Nintendo had no plans past the SNES, except for the VirtualBoy. But then again, the VirtualBoy was another case of Nintendo being approached by a company rejected by Sega…
But they had the insight. And the insight they got was that 3D was not there yet for the home market, it was unrealistic to have good 3D for cheap (eg. no wobbly textures, etc), as it was still really challenging to have good 3D on expensive dedicated hardware.