Well, the fact is the player builds itself the public key from the private key at the beginning of the game, somehow choosing itself the randomness used in the key generation process. I was hopnig this gives a bit of an idea that public key is derived from private key.
In that sense the public key is a "mix" of the private key. Then the cipher is the message plus a "mix" of the public key. By transitivity the cipher is the message plus a "mix" of the private key; and the private key is simple enough so that it can be "unmixed"...
Thank you for the encouragement, and waiving the rules...
The game has just been released in French (36 hours) after two years of work; but yes I'm already thinking about translation...
Unfortunately, for budget reasons, the game wasn't originally designed for multilingual support; so there is work not only for translators but also for developers. The good news is that it is open source so we can make that happen.
Another solution might be to crowd-fund the translation and leave the multilingual support to Digitalcusine who know well its own source code and have done amazing work so far (especially considering budget constraints).
Anyway; I'm open to any suggestions and help on the matter; please email me if you'd like personnaly to help out so we can organize ourselves !
Indeed it was our idea; with the opportunity for the most curious players to learn more about Crypto, Algorithms and Math. The articles (and the whole "documentation" menu) are for the curious kids (of all ages...)
After 24h hours the game is already a success. I will for sure put a lot of effort in getting the game translated !