I was about to post about wechat miniprograms because in my opinion they seem to be the best platform for these kind of games. Games like "bounce and bounce" and 挑一跳 always appear in wechat groups and you see people playing them on public transport.
Since I live in an area that isn't very plugged into the tech world at large, seeing blog posts aggregated on HN can clue me into some interesting technologies -- I started using grafana and prometheus for something at work and it ended up being the right choice that other coworkers would not have figured out. Without HN I probably wouldn't know much about these technologies.
I grew up playing minecraft and got into a medieval role-playing server. This RP server taught me a lot about having moderation responsibilities and politics between city-states of users. Also coming from a small town, it was fascinating talking with people all over the world (mostly Scandinavians though)
One server you might be interested in looking at is 2b2t[1], which is a vanilla server which had the same map since 2010 and has no rules -- Hacked clients are "allowed" since nobody gets banned for anything! Me and a large group of people from another forum tried creating a republic there and I learned a lot about how to organize large groups that would split off into peripheral bases in a very hostile environment. Reading stories like this really makes me nostalgic for those days!
If anyone knows any servers that have trading communities and mechanics like the OP, please let me know!
If youth trends are any indication, the 90s are officially a "retro" aesthetic now for those of us that spend too much time on tumblr, 4chan, and all that. While it all isn't classified as "vaporwave", the entire 'windows 95'/purple-pink pastels/tron-grid/gifs is seeping into media. I can pull up some examples if anyone's interested.
A lot of websites we're making nowadays are HTML/CSS with a touch of javascript out of necessity since nobody wants to just use some wordpress template or have it look like every other AngularJS webapp. It might just be the particular sort of sites I stumble upon or my strict adblocking though.
But I'm not sure it could ever be fully 'mainstream' since there's enough people (particularly older) that need big buttons and familiar design to browse the web. But for smaller sites that cater to generally younger people, it could take this direction. Only time will tell!
PS: I agree that it really isn't brutalist, but there really should be a better word to describe this sort of aesthetic.
Just showed some of these to a generally non-tech-savy friend who said he didn't like them because they looked "too 90s." Personally I love them because they load fast, are easy to read, and don't require a knowledge of a bunch of different frameworks to write.
I'm a bit younger than many of you (talking about your grandchildren and sons playing this game!). I'm 20, and played a lot of Roblox and then Minecraft before they were this popular. I even interviewed Notch on a cute little podcast called "MineCast" I made back then.
Administrating a medieval-themed role-playing server back then taught me a lot about server administration and general diplomacy (handling bans and choosing admins), chatting on the MinecraftForums and its IRC showed me how to function well in online communities, and now children are experiencing this all over again.
I'm a lot older than the majority of fans, but it's a great touching stone when chatting with younger cousins. My haircutter's son was playing Roblox on a computer a few feet away from me last time I got my hair cut there, and she went on and on about how much time he spent on that game. It really brought me back to those days.
It's going to be fun watching these little nerdlings growing up with such a great toy. Minecraft's popularity goes to show that we don't need to worry about a lack of modding-friendly games (Doom/Quake/Garry's Mod), the kids will find them :)