The Mac app is still a paid app, but given the iOS ecosystem, it seems they decided it was not worth trying to charge for it. It's a bit sad but a great deal!
Right, it was tongue in cheek. There is of course some data in there :-)
I suppose what I meant is that it is lossy: you cannot get back what you "INSERT". That violates a pretty basic assumption about what a database is supposed to do ;-)
I actually did consider this when writing the "parser" but it was complicated enough that it was just getting in the way of my goal of having the simplest code and specs that got the job done. Also using 1-2-3-4 is simple enough that I decided it was not worth the extra rule.
I know SVG very well, even have used it a few times for automatic generation of various graphics for bioinformatic projects. I use a lot of different graphic editors, and I am very familiar with them, e.g. Illustrator, Sketch, Acorn, Photoshop, Omnigraffle. I am also very familiar with e.g. Bezier paths manipulations, linear transforms, linear algebra, etc. I love maths.
Pixel alignment, asset management and being a one-man shop allowed more excentricities is what justifies this, for small icons with simple features (a few straight lines or rects).
Nice to see the actual comparison of the binary size (and there is the 2x and 3x png). On the other hand, to be fair, the memory footprint will be more with the ASCII version (text + final NSImage loaded as bitmap in memory) compared to png (only the bitmap in memory, directly loaded from disk). The size of the bitmap is big anyway: there is no compression.