Any advice for debugging asyncio? I've tried it a few times but every time it got a bit more complicated it felt very hard to figure out what was going wrong.
Do you know of any examples of doing something more complicated like this with Godot and C++ (past the normal docs)?... I've got some existing C++ game engine stuff I'd like to integrate with Godot for managing rendering side of things.
They put a lot of work into the control algorithms that allow the robots to move. From a control theory perspective, being hit is a disturbance that the control system is able to reject to maintain the intended pose/motion.
Ah yes Aramark, at a place I worked they got someone in trouble because they brought a single plate of cookies to work on their birthday for us. That apparently violated the catering agreement and the Aramark employees forced them to throw them out and tried to get them further in trouble. Great company!
Worth noting that a lot of the improvement gains you get from RAPTOR are (from my use cases) related to giving context to the chunks. Simpler but easier to implement methods of summarizing context (e.g. in a hierarchical document) and cutting chunks around document boundaries can get you most of the way there with less effort (again, as other mentioned, it depends though on your use)
I like the changes, but the time limit seems crazy. The jury ruled there was harm to consumers, but in 4-5 years we are okay with them going back to business as usual or worse? (If this somehow doesn't get delayed forever via appeal)
Been using Spotify for 5+ years, UI just keeps getting worse and worse... The recommendations as well... Why would I possibly pay more instead of cancelling?
For those playing with this - If you attach unique identifiers in a consistent way to your documents - you can prompt to cite sources when generating the answer.
A lot of big fortune 500s web appliance security stack will block a whole mess of newer TLDs to some degree... If you're targeting enterprise I'd recommend using .com