Oh Cool! I used to work with the creator of this project and have them as a friend on Steam. It's incredible the amount of time that they spend working on this game. It's been super cool to see polished that this game has become over time. Definitely worth checking out.
I found my last two management roles through the local tech community. Meetups, panels and conferences have done wonders for getting connected. Word of mouth has gone a really long way.
My path started as Systems Admin -> DevOps/SRE -> Management.
Double down on your programming skills, cloud management and brush up on the infrastructure components. Your age / experience should actually add to your value. Subnetting, firewalls, routing, security baselines are things that are often overlooked by new people starting DevOps roles. This option also lends to doing consulting and contracting. You day job might earn you a bit less, but you'll be building out your skillset to use.
One of my biggest struggles as a manager is the ability to let go and stop trying to solve problems on my own. I had to work hard to realign the things about my role that are gratifying. If you measure your value by the code you ship, the tickets you close or the technical problems you solve then the move to management might be tough.
I've had great success with Kong acting as an API gateway running on a DC/OS cluster. It was simple to work with and it's pairing with Cassandra as a backend was an added bonus for multi region and availability zone setups.
I'm looking forward to giving this a shot on k8s. Nice work KongHQ team!
You hit the nail on the head with this one Dave. I'm dealing with this issue with my new team.
My solution was to only bring my Ipad to meetings with me. It does a great job of keeping me constrained to Evernote or jira. Using an Apple Pencil helps me to keep my eyes on the presenter and not drift into multi-task land. If I set a good example, hopefully my team will drop some of the bad habits.
Last night I had the pleasure of meeting some of the students set to graduate from the Tech Elevator Cincinnati program. I emphasized that as someone hiring developers, I'm much more interested in how the applicant approaches solutions to problems presented in the interview than clever code. I'm more interested in the potential of a new hire that can work well with the existing team instead of a know it all.
One of the questions that I was asked was "What's your go to tricky interview question"? Truth is, I don't have one. My advice for these graduates was to make sure when presented with a kobayashi maru that they do the best that they can to clarify the scope of the question before blindly falling into a trap.
I'm a bootcamp grad. I've hired bootcamp grads and will continue to hire them. If companies are that quick to eliminate potential new hires, then you likely wouldn't enjoy working for them anyway.
"EA eventually announced it will lower the character unlocking difficulty by 75 percent. But it seems this didn’t curb the outrage."
From what I was reading last night they also reduced the currency rewarded by playing the main campaign. Thus making the cost reduction negligible. Looks like it was just a misdirection tactic by EA.
I attended a 2 year vocational program for CIS in High School. It was heavily focused on passing the CCNA exam but I spent most of my time working running the class websites and learning the ins and outs of the LAMP stack. I had unlimited access to industry standard equipment and the freedom to break things without the risk of getting fired. It provided me with a solid foundation of networking and infrastructure fundamentals.
I passed on going to college due to getting an incredible co-op. I'm quite fortunate that my lack of a college degree has yet to limit my career. I give back by volunteering and providing co-op positions for the students of the program.
High School students are pushed to go straight to college and get a degree even when they're not 100% sure what they enjoy doing. They're not often provided with information about alternatives like attending a vocational program.
Some of the best engineers(junior/senior) I've found have come from community events. If you're on the hunt for some juniors then I recommend that you get our of your building and go to where the juniors are for the specific area of focus you're looking to hire for. These people have already shown the innovative that they're interested in learning more about that particular field and willing learn outside of the traditional 9-5. You can still run into bad apples, but it will help you look for key traits and behaviors that can increase the odds in your favor for attracting juniors that are coachable, self starters, or show an ability to grow.
Music discovery is the primary reason that I've moved away from Apple Music. It's become difficult to explore their music catalog, almost as if it's by design. I've made the move to Spotify and it's been wonderful.
I ran 11.04 in production for Docker, ~100 servers. If you're in an environment where you know you'll be refreshing servers by the time the LTS drops it'll be fine. Just don't get stuck running on non-LTS when they end of life the release.
I also had a ton of issues with degraded network performance while upgrading on a non-LTS release.
This is really exciting news from the Losant team. I know that you folks have been hard at work to get this shipped. I'm looking forward to using this with one of my side projects.
That's a shame. I've always had great interactions with the ClusterHQ team. Michael, Mohit and Carissa have always been incredibly friendly when I've run into them at Dockercon. Unfortunately my engineering team was never able to fully integrate flocker into our production environment as we relied heavily on custom storage driver actions. Wish you folks all the best in your next projects.
The content creators are running for the hills. Almost all of the popular folks I followed no longer post content on a regular basis. It's usually posted as an afterthought. I really enjoyed the comedy section and the time constraints on the video length was great to show off creativity.