Not to mention this is the only glossy display he's used, which is visually going to be much more pleasing than a matte display until you can't stand the glare.
Hockey Zone creatively shortens the bullet lengths for ships and decreases the respawn timer to simulate a hockey check. A powerball serves as the puck, and there is both public games (effectively pickup in recreational sports nomenclature) and a 20+ year running league.
Technically Hockey Zone runs on something called ASSS (a small subspace server) which enables significantly more advanced features than the base client such as instant replay and dynamic scoreboard overlays.
EGFL has created some of the tensest gaming experiences in decades with teammates from across the globe. Regular 8 or 9 hour games that were hotly contested.
Lag-attaching as a strategy is an incredible example of how innovative gamers were given latency restraints. :) Shout out to Explosive, my first EG Squad.
There has been a dedicated community of thousands of players, many of which have been playing well over a decade. Plenty of videos on youtube under either "Subspace" or more recently "Continuum".