Game programming patterns(gameprogrammingpatterns.com)
gameprogrammingpatterns.com
Game programming patterns
http://gameprogrammingpatterns.com/
8 comments
On that note, it'd be nice to have an RSS feed or e-mail notification for when he gets it done.
So you want him to implement the Observer pattern?
I'm the author. When I add new content, I'll make a note of it on my blog here: journal.stuffwithstuff.com. You can watch the RSS feed for that to see when new stuff is up.
I'm talking to a publisher right now, so it might be a little while before the next chapter is done, but hopefully I can get things squared away soon and get back to cranking out text.
I'm talking to a publisher right now, so it might be a little while before the next chapter is done, but hopefully I can get things squared away soon and get back to cranking out text.
It does look incomplete, but I would like to see a decent resource on game programming for the non-game developer. I consider myself a fairly competent developer but I'm pretty clueless when it comes to AI programming and game development.
This is probably not going to be an introduction to game programming, I thinks it's more targeted at those who have already started.
But I think there are other resources for people like you. There are questions about it on stackoverflow, for example http://stackoverflow.com/questions/174830/learning-game-prog...
But I think there are other resources for people like you. There are questions about it on stackoverflow, for example http://stackoverflow.com/questions/174830/learning-game-prog...
My book aims to cover sort of the code-between-the-features. It won't teach you too much about AI, physics, etc. (there are plenty of other books for that), but I hope it will help you get those systems to hang together gracefully.
Singelton can't be counted as design patter since dependency injection paradigm been adapted by Java community.
All in all, I would much rather have seen this link in 4-6 months instead of right now. I'll try to remember to resubmit it around that time.