Ask HN: How much should I sell my Windows Store App for?
14 comments
I increased the price of two of my Mac App Store apps:
Reddit Notifier https://itunes.apple.com/us/app/reddit-notifier/id468366517?...
$1.99 -> $2.99
EdgeCase https://itunes.apple.com/us/app/edgecase/id513826860?mt=12
$4.99 -> $7.99
Sales numbers for both have remained close enough to constant so these price increases have lead to a nice little bump in revenue. I would say to aim for the high end of the price "range" you're targeting. If someone will pay $2, they'll probably also buy at $3 but perhaps not at $6. Your app looks like a vital part of a person's workflow... try $9.99.
Reddit Notifier https://itunes.apple.com/us/app/reddit-notifier/id468366517?...
$1.99 -> $2.99
EdgeCase https://itunes.apple.com/us/app/edgecase/id513826860?mt=12
$4.99 -> $7.99
Sales numbers for both have remained close enough to constant so these price increases have lead to a nice little bump in revenue. I would say to aim for the high end of the price "range" you're targeting. If someone will pay $2, they'll probably also buy at $3 but perhaps not at $6. Your app looks like a vital part of a person's workflow... try $9.99.
I did some price experimentation with my app (Blu Graphing Calculator). I ranged from 1.49 to 3.99. I kept every price up for around a week. Here are some of my findings:
- Blu was selling the most at $1.99 but the revenue was the most at 3.99 (sold on average more than half of what I sold at 1.99).
- Interestingly enough, it sold much more at 1.99 than at 1.49
I chose to push back to 1.99 for the time-being to increase the # of users.
- Blu was selling the most at $1.99 but the revenue was the most at 3.99 (sold on average more than half of what I sold at 1.99).
- Interestingly enough, it sold much more at 1.99 than at 1.49
I chose to push back to 1.99 for the time-being to increase the # of users.
That's really interesting to know, your app looks awesome. May I ask how long that took you and did you make this in JS? I'll try raising the price of mine for a week and see what the results are thanks.
Link to Blu Graing Calc: http://apps.microsoft.com/webpdp/en-us/app/blu-graphing-calc...
Link to Blu Graing Calc: http://apps.microsoft.com/webpdp/en-us/app/blu-graphing-calc...
Thanks :). This was around 7 months of mornings and weekends while I had a full-time job. (I quit a month ago to start my own thing).
I built this with JS/HTML/CSS but the MathEngine component I built using C# (.winmd) and called into it from the Javascript.
If you have any specific questions about how different parts are implemented, let me know :).
I built this with JS/HTML/CSS but the MathEngine component I built using C# (.winmd) and called into it from the Javascript.
If you have any specific questions about how different parts are implemented, let me know :).
Same I left MSFT in March to do my own thing! Not just this Windows App tho, it was just a side project while I failed at a startup earlier this year.
I was just thinking that with the state of the how APIs were last year this would have been very tough to do, so I was wondering if you went the JS route since it was in better shape than XAML.
I was just thinking that with the state of the how APIs were last year this would have been very tough to do, so I was wondering if you went the JS route since it was in better shape than XAML.
Nice, I used to work for MS too :).
I actually went the JS route because of my skillset. I was was web-dev before I joined MS and never got into XAML much.
The JS platform was pretty stable from the initial public release, I guess that's because it is built on top of IE which has been around much before Win8 came along.
I actually went the JS route because of my skillset. I was was web-dev before I joined MS and never got into XAML much.
The JS platform was pretty stable from the initial public release, I guess that's because it is built on top of IE which has been around much before Win8 came along.
I paid $15 for an iOS version (1Password Pro) so I'd imagine you can try at a higher price point. Worse case scenario, you can drop prices later. Much harder to keep increasing prices if there are a lot of users that take notice later. Try something like $4.99 and see how that does.
If traffic falls, but overall profit is up, thats still okay. You got to do a bit of testing to see what will work best.
If traffic falls, but overall profit is up, thats still okay. You got to do a bit of testing to see what will work best.
Sheesh $15 thats pretty steep for a password manager, then again "Keeper" is a top grossing app on IOS and makes $9.99/year off of its customers. Thanks for the advice I'm going to try the $4.99 price point.
Yeah it is. Its universal for iPhone, iPad, and iPod touch but still pretty expensive. The I think the main reason being it syncs with the Desktop version (paid separately). I still think its overpriced (yet I paid anyway).
Also if you raise the price to $4.99 consider doing some ads as you are hitting a price point where this activity can be ROI positive.
It looks very nice. Good job! I think 1.99 is a good price for the app as it allows you to drop it to 0.99 when you want to boost the sales.
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Link: http://apps.microsoft.com/webpdp/app/lockit/665aa3ab-159b-4bc9-b59c-af5f7f22e974