Project Stream(blog.google)
blog.google
Project Stream
https://blog.google/technology/developers/pushing-limits-streaming-technology/
8 comments
¯\_(ツ)_/¯
Sorry, this project is currently open in the U.S. only
Other than invasive data collection and overlayed advertising what could Google possibly add to game streaming?
Allow you to run a game on $200 hardware that would usually require $1200 hardware.
That's been a thing for years already as bzd referred to, with a mature open source client already waiting to be installed on devices as small as an rPi.
https://github.com/moonlight-stream
Steam does this all directly too now, from pc-to-pc and to Android and soon iOS.
https://github.com/moonlight-stream
Steam does this all directly too now, from pc-to-pc and to Android and soon iOS.
Further efforts to bifurcate the browser market. Keep it classy, Google.
Geforce Now https://www.nvidia.com/en-us/geforce/products/geforce-now/
Parsec https://www.parsecgaming.com/
Make your own with EC2 https://lg.io/2015/07/05/revised-and-much-faster-run-your-ow...