Quick tip: make your own iPhone usability testing sled for £5(90percentofeverything.com)
90percentofeverything.com
Quick tip: make your own iPhone usability testing sled for £5
http://www.90percentofeverything.com/2010/05/07/quick-tip-make-your-own-iphone-usability-testing-sled-for-5/
5 comments
HN front page shows this item as having one comment. When I click on the comments link, I don't see any comments, but the logged in user changes from myself to somebear! I can click on their username and see their settings. After one comment was posted, when I came back here it showed me as not logged in, though I appear logged in on other pages. When I hit refresh on this comments page, it seems to have gone back to normal.
While there is no general screen recorded software available for iPhone you can always modify your app to record what's going on the screen.
Now, recording user's fingers and face - that's a challenge. I do wonder if the rumored front-facing camera will help with that.
Now, recording user's fingers and face - that's a challenge. I do wonder if the rumored front-facing camera will help with that.
Nice idea.
Screen recording together with (i) synchronized audio recording and (ii) an overlay visualization of touchscreen activity would be enough. Picture-in-Picture video of the user's face is a nice-to-have, but not absolutely necessary.
Screen recording together with (i) synchronized audio recording and (ii) an overlay visualization of touchscreen activity would be enough. Picture-in-Picture video of the user's face is a nice-to-have, but not absolutely necessary.
User face is needed so that you can see "WTF?!" on their face, but that can be somewhat replaced by asking users to utter their "WTF!?" verbally, so I am not too worried about that.
What I am worried about is user finger hesitating over an area of a screen only to move to a different area and tap there, or not tap at all. I can't think of a way to fix that problem, but that's the last thing that stands between us and the remote usability testing with no special hardware on the user's side. I have many new users joining every day, I could ask any of them to become usability test subjects. Wouldn't that be super cool? no more multi-thousand dollar setups - usability for everyone! Or better yet, usable software for everyone!
What I am worried about is user finger hesitating over an area of a screen only to move to a different area and tap there, or not tap at all. I can't think of a way to fix that problem, but that's the last thing that stands between us and the remote usability testing with no special hardware on the user's side. I have many new users joining every day, I could ask any of them to become usability test subjects. Wouldn't that be super cool? no more multi-thousand dollar setups - usability for everyone! Or better yet, usable software for everyone!
Simple advice which can help break down perceived cost/difficulty barriers of usability testing is very important.
I like.
I like.