Building PokemonGo in Pure HTML, JavaScript and CSS(blog.geofenceapi.org)
blog.geofenceapi.org
Building PokemonGo in Pure HTML, JavaScript and CSS
http://blog.geofenceapi.org/post/149196681132/building-pokemongo-in-pure-html-javascript-css
3 comments
Yeah, this should be "Building the map view from Pokemon Go! in HTML, JavaScript, and CSS".
Tiny nitpick, but supporting desktops to demo a location-based game seems odd!
This is really awesome, fantastic timely example. I love the ability to rapidly prototype with html, css, javascript and third party api's.
Edit; probably a bit too much self promotion, as commented below.
Edit; probably a bit too much self promotion, as commented below.
Judging by recent posts your account seems to exist largely to promote lite-engine. I'm no mod but you seem to be sailing close to the wind.
Self promotion is commonplace, acting like a non-interested third party with effusive praise when you're really affiliated with the project... that's when there's a problem.
[deleted]
There's a screenshot on the linked site which leads me to believe that is the indented behavior. Doesn't seem that similar to PG, as the title implies.