I also really treasure that quote. Your visualization really made it hit home again though.
It does make me reflect on this piece I wrote 9(!!) years ago though, which hasn't completely materialized. I think I'm due for a re-alignment of priorities.
When buying a new washing machine and dryer, I actually spent hours extra to find models /without/ app requirements last summer.
There were so few of them that did what I wanted, and also didn't require internet access that I'm worried the next time around there will be no more options where I can elect to keep them off the net. :/
I guess I'll take the bait. If it's "pretty clear" that all of these are wins to you, then I think you might be part of the other extreme pole to what you're arguing happens here. Leaving all nuance behind doesn't really help the discussion.
For example: I'm excited to see how trade wars with the world turns out for the US, but I'm not sure it's a guaranteed win.
And Lynch's Dune looks like it does, probably in no small part due to Jodorowsky, Giger and Mobius.
I recommend everyone interested in Dune to take a look at Jodorowsky's Dune [0], the documentary which explains how they did the preproduction of Dune, and pitched it to the studios. All the deals eventually fell through, but the pitch decks circulated all the studios for years afterwards, and inspired countless other movie makers.
The best things about the new Dune installments imo is the art, but all, or most of it feels like copy pasted ideas from what came before them. CGI is a huge asset to actually get it working though.
You get to launch Windows games through Steam Proton.
It's a no-hassle way to get up and running with gaming on Linux, although many are probably using Wine or Lutrix.
Not a perfect solution, but you could just use Steam to load games from GOG on Linux though. Thereby getting "the best of both worlds".
I have yet to stumble upon any major issue doing this.
I think books are the best medium for learning some things, and probably in some aspects for writing.
However I'm worried some countries seem to be throwing the baby out with the bathwater.
There are many things that are easier to learn with computers/screens than without as well, they just need to fit the medium. [0]
Intended as a reply, but the comment got deleted, so I might as well include it here:
The article [0] is focused on homeschooling, so the exact points listed there doesn't necessarily have a leg up on traditional media (implying you're in the right environment to facilitate learning these skills well without computers, which I don't think most kids are).
One off-hand example [where screens can be better than a book], would probably be using simulations to assist in learning physics, instead of just solving the equation on a page. Things where interactivity sets the learning in better context than a book probably would.
I'm also very excited to try teaching our child math using apps like DragonBox, which seems to allow for much easier visualization of how to solve equations than I got at school. [1]
I haven't compared image models in a long while, so I don't know the relevant performance metrics. But even a few years ago, you would usually use a pretrained model, and then finetune on your own dataset though. So those models would also have "seen millions of images", and not just your 100k.
This change of not needing ML engineers is not so much about the models, as it is about easy API access for how to finetune a model, it seems to me?
Of course it's great that the models have advanced and become better, and more robust though.
I feel like the way Romero and Carmack wanted to make the player "connect" with the game was different than what Tom had in mind (from reading the book).
Tom wanted elaborate lore and story-telling, while the rest wanted to make the game experience what the player connected to. The instant reaction to your input, seeing your bad-ass character (and by extension yourself) inflict awesome damage on the world.
This to me is more of a conflict of _what_ the player should connect to, as opposed to not wanting the player to connect at all.
"Right now there's this thing where ethics aren't what they used to be. This idea that people are trying to replace the ideas of good and bad, with better or worse." -Dave Chappelle
What you're writing should naturally lead to the conclusion that working for Google, Meta, Verizon, AT&T etc are all in the category of companies one shouldn't strive to use their hard earned talents for. For some reason I cannot fathom, you seem to land on the idea that Palantir is okay, because all these others somehow have snuck under the radar of many people?
I was really really close to trying to spin up something at work using the Max Engine. However, I see that it collects telemetry [1], and we can't really allow that. Do you know if there are plans to be able to turn this entirely off at some point?
It's nice to know if I should keep it on my radar, or if I can't consider it without changing jobs :)
> I feel like teenagers are not exactly a demographic that never sees targeted ads
That is definitely true, but my opinion would be that they need "less ads", and not "more". That's a phase of life when most people are very suseptible to societal messaging, and form their self-image (partly?) based on it.
Not all ads are created 100% equal of course, so one can only hope these ads are nice to the users.
There seems to be a focus on something about the brain "calcifying" or people getting stuck in their own pattern over time here.
That may be a component, but I think anothet thing that correlates heavily with the graphs presented in the article is simply: When you have enough spare time to prioritize music. (although you could explicitly prioritize it like some commenters mention)
I still find lots of new music, but it always comes in periods of my life when I have some leeway, and those are fewer and farther between now.
I didn't know it runs an LLM when you append a "?", but for any Kagi-users out there, you can use the bang: !fgpt $QUERY if you automatically want to jump to an LLM.
The !fgpt-bang seems to be the model: "Claude 3 Haiku" going by the developer notes. Which often outperforms at least ChatGPT 3.5, easily recouping some of the money I put into Kagi every month.
I'm not sure if these books really are what you're looking for, because each of them is a mix of engineering history, and the description of how a group of people end up doing amazing things.
In each of the books, there were nuggets of wisdom that I've tried to bring along with me in my job (as best I can).
Like:
- Doing things as simply as possible to start off
- Keeping iteration time to a minimum, for maximum exploration of ideas
- Being willing to think outside the box
My takeaways above, hardly do these books justice, but they are as follows:
- Skunk Works: A Personal Memoir of My Years at Lockheed [0]
- Hackers: Heroes of the Computer Revolution. [1]
- The Dream Machine: J.C.R. Licklider and the Revolution That Made Computing Personal [2]
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