Your comments are not representative of someone that read the article.
Arcades as a social environment was not stressed in the article. On top of that, 15' x 15' rooms were never mentioned in the article. That is currently the dimensions that the Vive allows for. There is nothing that says that virtual interactions could not also happen within an arcade.
Again what is with the 15' x 15' rooms?
Never once does it suggest that arcades should use consumer grade tech and in fact that is the complete opposite of what the article says.
I think you have a vision of what a VR arcade is and that influenced your thought process. Most of the points that you argue are of your own construction.
Arcades as a social environment was not stressed in the article. On top of that, 15' x 15' rooms were never mentioned in the article. That is currently the dimensions that the Vive allows for. There is nothing that says that virtual interactions could not also happen within an arcade.
Again what is with the 15' x 15' rooms?
Never once does it suggest that arcades should use consumer grade tech and in fact that is the complete opposite of what the article says.
I think you have a vision of what a VR arcade is and that influenced your thought process. Most of the points that you argue are of your own construction.