The tool looks sick. I think the copilot vs black box approach is great. I found the demo to be enjoyable and satisfying to watch despite having no experience in the concrete estimation industry.
This is out of my wheelhouse but had a couple of thoughts. When you clicked P1, it found all of them. What happens if it doesn't? This would have been good to see in the video.
Also, I'm sure people familiar with these documents will have no trouble but was thinking it could be cool to do some effect to make references glow/be more noticeable at least temporarily when you are skipping around to them. Maybe some zoom controls too.
I got into riding, building and customizing motorcycles. The chopper scene could always use the creativity and skills of tech savy folks. Besides the mechanical skills you learn in moments which are as satisfying as they are frustrating, there's ways to utilize programming skills too...think performance/usage monitoring, trip cataloging software, social tools to connect bikers, camping planners, who knows.
If you don't find anything here, maybe consider checking out projects like Code4Good, Code the Dream, One Community Global, Develop for Good, or Code for America and reach out to see if they need any help. I think volunteering for a non-profit or good cause you resonate with is a good thing in general and probably also solid experience to put on your resume.
I can speak to this a little bit as far as advice goes, as a software eng. I think a good PM is someone that works with us, advocates for our opinions, assuming they are good, and so on. Really good / quality communication between a PM and their eng's will go a long way. Being flexible and available will go a long way. I think you'll pick up on this pretty quick.
I think you should go beyond the basics of jira and probably learn other tools too at some point and aim to be a master of those. If for no other reason that you can be there as a resource if eng's need questions answered about it. It feels like every year I have to learn a new tool or get confused after some update depending on what we're using. This advice may be foo bar.
Someone else may mention this but in short, being somewhat technically knowledgeable will help a lot with understanding terms, conversely having to explain them, etc. Not all eng's are great at explaining to non-technical folks things they reallyneed to understand sometimes. I think a PM can step in, in those instances, if done correctly.
Okay cool yeah. Just letting you know. I know building trust quickly is a challenge so figured I'd mention that. I'd change copy and probably add more context in general.
I could go on for hours about the $199 plan but tl;dr, I think it's a bad strategy here. As a potential user who could utilize this quite a bit, It was a turn off. Just letting you know. Probably be a good idea to switch that up. Paywalls "sound" great to you as a way to filter committed users, but to me, the potential user, it doesn't. I get where you're coming from, trust me. It's not the way imo. If it were me, I'd open this up to anyone and everyone when you launch with a free tier. Get users. Any and all of them as much as you can handle and have as much meaningful convo's with as many of them as possible. That $199 isn't going to get you "valuable" users. It's going to get you people that paid $199. I think there's a lot more value to make from this project than what you'll make from that paywall. ANYWAYS.
The website looks AI generated, which I'm not necessarily complaining about but I am noticing patterns with using claude to do similar things. Just a heads up.
I think you could make it quite a bit clearer what this actually is. It feels like it took me too long to realize it's a prompt for asking questions about your ad data.
Also, this feels like a scam, because why would there be a line for me to skip and why does it cost me $199 to do that? Seems like a weird profit strategy.
A LLM-usage observability/monitoring tool (submitted to YC F25) and random game projects. One game I'm building is a tiny IO game inspired by moomoo.io but on Luna (our moon). Once that's done I'm thinking of making something with trains.
Yeah it's been rough. People keep saying "it's a numbers game" who I don't think are directly connected to the issue atm due to their current employment. I appreciate your commenting and offering advice. Perhaps it is just a numbers game. Going to try to pump up the numbers and get to like 100 apps a day instead of 20.
Oh yeah I’ve been unemployed for months and only have been denied from one role. sarcasm I get two interviews a week. “Its a numbers game” is pretty wild. In all seriousness Ive probably put in 200 apps.
Been primarily on the backend. Last couple of years have been working with Go. Before that, a lot of Python, PHP, Node etc. Laravel, flask, gin, express. The whole nine yards.
I resonate a lot with this but I think it's against my will that I feel lost. I've started little projects like 48hr.dev to try to help me just build more and to collaborate with people in the same spot. I have friends building these incredible saas apps or stuff to help in scientific research, or just really cool side projects but I struggle to find ideas that are valuable to people. I don't lack motivation or interest I just lack the luck or either skills to find (and have faith in) solid ideas.
This is out of my wheelhouse but had a couple of thoughts. When you clicked P1, it found all of them. What happens if it doesn't? This would have been good to see in the video.
Also, I'm sure people familiar with these documents will have no trouble but was thinking it could be cool to do some effect to make references glow/be more noticeable at least temporarily when you are skipping around to them. Maybe some zoom controls too.
Anyways, good luck!