> It makes zero difference to the movie watching experience if the script line came from the script or the other way around. While you’re watching the movie, the effect is exactly the same.
Certainly not true in the case of a work adapted from another source like a novel. The words "The Fellowship of the Ring" are never uttered in The Fellowship of the Ring, and Peter Jackson's ham-fisted insert there was obvious even to people who hadn't read it, but especially to those of us who have.
And, by that token, if the dialogue suddenly seems awkward and stunted for no other reason than to insert the title, most people would probably conclude that the title came first.
xp for gold means you get less for killing a monster than you do for robbing it, and encourages a more careful exploratory approach. Modern D&D is much more of a tactical combat game than the original, where encounter design is "balanced" based on the assumption that players will be able to kill what they run into.
I don't know what's inside Mark Wahlberg's heart, but let's suppose it's someone whom, for the sake of argument, we know truly regrets their actions: what are they supposed to do if another person doesn't forgive them?
This may be a definition with several edge cases, but I always thought of a program as something that was compiled and run, whereas a script was information you fed into a running program.
If you're wondering why your comment is so lowly rated, I suggest you actually read the linked article before commenting on it. Or rather, before commenting on a scenario that has nothing to do with it.
> It's better in general not to go around judging people's morality, and if you can't manage that, try to keep your moral judgments to yourself.
You do realize that this is, itself, a moralizing statement, don't you?
I also suspect nobody really adheres to it, either. People simply say "don't judge other people's morality" because they don't want themselves or others to be judged by the default/most common cultural standards. But as soon as you tell other people to judge or not to judge, well, you're judging.
I think you're mixing efficiency with effectiveness. It may be more efficient to store your valuables in a breadbasket, but more effective to store them in a safety deposit box, if you measure effectiveness by "keeping everything in one place, free from the view of strangers". In this case, the extra effort aids (so it is claimed, I believe it but am no expert) on later retrieval, not in efficient intake.
It isn't that movies like The Deer Hunter are slow, necessarily. It's that the scenes are doing things other than advancing "the plot". Things like revealing a hidden character trait or depicting the quality of the protagonist's world. I remember someone telling me that The Zero Effect (1997) was "too slow", when I thought it was moving along at a fast clip; I finally realized it was the difference in what we were getting out of (or looking to get out of) the movie that accounted for our differing perceptions.
Not that that can't be done poorly, either. But The Deer Hunter never struck me as slow, and I'm a kid who grew up with Star Wars as my template. But I got really into what we might call (erroneously) "character-driven" movies in the '80s.
(Dammit, I liked Chariots of Fire, but there was no way it should have taken Best Picture over Reds. Same with Ordinary People and Raging Bull.)
I was really confused, and thought I'd missed out on a big chunk of music theory, when I read this. Glad to see it wasn't my understanding, but the author's.
The only place the Socratic Method works is in the fictional dialogues of Plato, where Crito or Meno or Phaedrus or whomever are set up as obvious straw men, answering "yes" or "no" as Plato chooses, to questions most modern readers (and probably more than a few of his contemporaries) would answer differently.
Pretty sure most licenses have a clause stating that, if one clause is deemed invalid, that fact doesn't render the entire thing null and void. Check with your lawyer when in doubt.
I think at least part of it has to do with the fact that, if you're a critic, you see probably 500+ movies a year. You are likely to get bored with things that the casual viewer doesn't, and it might even be hard to tell it's happening to you. So you'll recommend something that's more "challenging" just because it's different, even if the rewards are thin for the average moviegoer.