Online JavaScript Hacking Game. How do you Rank?(attachments.me)
attachments.me
Online JavaScript Hacking Game. How do you Rank?
https://attachments.me/hirehack/public/computer.html
19 comments
The idea is fun but it's really not user friendly at all. I spent like 10 minutes in order to find out how to edit the examples, save them and run them.
I'm not a vi user so I had trouble knowing how to use :w and :q. Also, what's up with the big I/O button that does nothing?
I'm not a vi user so I had trouble knowing how to use :w and :q. Also, what's up with the big I/O button that does nothing?
I on the other hand am a vi user and the fact that :w and :q were the only commands totally annoyed me. Why even say it's vi?
This is cool, though.
This is cool, though.
The vi commands are backwards. w: should be :w - at least they're backwards in the instructions, I'm not quite sure as in my banging around trying to work it out I got sent back to the auto screen.
Yeah, I wonder if it wouldn't be insane for me to replace that with a 'save' button'. Or, to at least have an optional save button. I understand where you're coming from.
At least have some feedback that :w worked, or :q! for unsaved work. Lost changes a few times figuring out how to save...
It took >5 seconds to respond to my ls command, and then the first time I typed a challenge name nothing happened. I sat there waiting for something to happen, and then eventually typed it again (I tried to tab-complete and highlighted my address bar) and it asked for my authorization, even though I had just authorized two minutes earlier. That was when I quit.
I would focus on making it more user-friendly before making new challenges.
I would focus on making it more user-friendly before making new challenges.
Neato! I just wish it worked in Chrome, and that code quality meant something different than it passes "jslint".
Ditto. I lost points for coding in my standard style :( (working in Chrome/Mac here btw)
Quite fun, but a task like md5 is an obvious "google, copy, paste". Even with normal editor and without any stability issues (I was asked to "auth" multiple times) it is a very complex algorithm.
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Kept having to auth, kind of sucks.
This is throwing js errors in the console in Chrome. Can't save. Doesn't remember github auth. What the heck is the i/o button supposed to be? All it does it wipe out whatever I'm working on. Can't save with :w, probably related to the js errors.
They could have offered some real problems instead of standard exhausted algorithms. I don't feel the least compelled to compete knowing that thousands of variations of the code are available in 2 clicks.
Fun, but a little too tough to navigate for my liking. A SSH session would be a lot cooler than interacting with my web browser. Not sure how feasible this is.
I'm back from rock climbing and am fixing up some of the issues that were causing re-authenticating to be necessary, sorry about that.
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A game I made for a hack off at work. Score is based on code-quality, time, and the number of challenges you complete.
How's code-quality measured?
The code is run through JSLint. Not perfect, but it's a game :)
is it checking for 4 spaces?
Congratulations, you've completed all the curent challenges.
Don't worry, more are on their way.
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Saved file, had to re-auth, file got reset
Getting a 404 in Github auth callback
auth system doesn't work.
I like the cool 80s nostalgia, but it's not super-usable.