Starlink is useful, but people often confuse coverage with capacity density.
The rough hierarchy is: fixed fiber/cable > Wi-Fi > cellular > LEO satellite > traditional GEO satellite. Starlink is a huge improvement over old satellite internet, but it is still fundamentally a satellite system, not dense terrestrial infrastructure.
As a rough illustration, suppose one Starlink beam covers about 63 square miles and has 6 Gbps of usable downlink. At New York City density, that footprint contains about 1.85 million people. That works out to roughly 3 kbps per person. For comparison, network planners typically budget on the order of Mbps per person to comfortably support peak demand in dense urban environments.
You can improve that with more satellites, more beams, more spectrum, and better hardware. But even a 100x improvement only gets you to about 300 kbps/person. Additionally, this all adds cost... that isn't needed for the vast majority of time or space that the sattelites will be over. If the sattelites orbiting over New York also orbit over the Sahara Desert - every $ spent improving NY capacity is also improving the Sahara... but with no return.
The reason fiber, cable, Wi-Fi, and cellular work so well in cities is spatial reuse. Capacity can be reused block by block, building by building, apartment by apartment, tower by tower, and access point by access point. A beam from hundreds of kilometers overhead covers a much larger area.
So Starlink is excellent for rural areas, ships, aircraft, remote sites, disaster recovery, and backup connectivity. But it is not a replacement for terrestrial broadband in dense cities. It solves coverage much better than it solves urban capacity.
I agree that there may be a lot of variation between models that leads to different use cases, at least today. But I’m not sure the car analogy works.
An X5 is not simply “inferior” to a CR-V, or vice versa. A Camry is not “inferior” to an F-150, or vice versa. They are optimized for different buyers, budgets, constraints, and use cases.
That may actually be the better analogy for AI models: there probably is not one universal “best” model. There are models that are better or worse for particular tasks, price points, latency requirements, deployment constraints, privacy needs, etc.
You've not established that your suggestions are core principles of modern economics or derived from them.
For example, you are asserting there would be 'no reason to own property beyond a certain age'... which isn't supported, and then jumping to the conclusion that that would lower savigns rates.
If no sources exist, then you must accept making claims such as this would 'lower savings rates' are simply not backed up. Maybe it will... maybe it won't.
So what if there is no reason to own property beyond a certain age? Even if we take this claim as true... that doesn't explain if this is a good or bad thing.
I'd need a source to back up those claims, as you note it's not trivial to understand how economy would react.
I also don't see why buying a house would be much riskier? If you buy a house for your family it's because you either prefer the lifestyle or think it provides economic advantages over renting. Given you only need housing when your alive, I think what happens after you pass is not as major a concern as presented.
In part because it's an odd compromise. With the exception of LLM's which are a decent development... there wasn't a lot of need to high memory, but moderate GPU compute parts. You'd either have a lot of memory and a CPU, or a lot of memory and a beefy GPU.
> One oil well can produce an amount of free energy (24/7) that a 100 acre wind farm can only produce sporadically, assuming the well is a reasonably high volume producer. It depends on the specific well/geology.
Except it can't, a 100 acre wind farm can produce energy indefinitely while a oil well will eventually run dry.
The idea that fossil fuels are more ecologically favorable because it's 'dense' needs to address not only external factors, but that fossil fuels are non-renewable.
Lol, adding a hue is usually a crutch for a too small screen with lifted blacks... which doesn't paint the pro in a very positive light!
Ironically by adding a gue to a nomral screen, you're effectively 'adding' pixels to the display... unlike the pro which wastes pixels on the 'hue' because many of them are not in the ideal viewing angle.
The rough hierarchy is: fixed fiber/cable > Wi-Fi > cellular > LEO satellite > traditional GEO satellite. Starlink is a huge improvement over old satellite internet, but it is still fundamentally a satellite system, not dense terrestrial infrastructure.
As a rough illustration, suppose one Starlink beam covers about 63 square miles and has 6 Gbps of usable downlink. At New York City density, that footprint contains about 1.85 million people. That works out to roughly 3 kbps per person. For comparison, network planners typically budget on the order of Mbps per person to comfortably support peak demand in dense urban environments.
You can improve that with more satellites, more beams, more spectrum, and better hardware. But even a 100x improvement only gets you to about 300 kbps/person. Additionally, this all adds cost... that isn't needed for the vast majority of time or space that the sattelites will be over. If the sattelites orbiting over New York also orbit over the Sahara Desert - every $ spent improving NY capacity is also improving the Sahara... but with no return.
The reason fiber, cable, Wi-Fi, and cellular work so well in cities is spatial reuse. Capacity can be reused block by block, building by building, apartment by apartment, tower by tower, and access point by access point. A beam from hundreds of kilometers overhead covers a much larger area.
So Starlink is excellent for rural areas, ships, aircraft, remote sites, disaster recovery, and backup connectivity. But it is not a replacement for terrestrial broadband in dense cities. It solves coverage much better than it solves urban capacity.