And yet the Bible has numerous stories where it seems people don't have free will, with God either "hardening their hearts" or laying out what they'll do in the near future. It's obvious from the Bible that either God plays an active role in the lives of people, whether they ask for it or not, thus negating their free will, and that there is some level of sight into future actions. All that is without discussing whether God is omniscient.
The Bible is not very clear about what happens with an afterlife. The book of Revelation is where you find the most intimations of divine judgement, but the OT has little to nothing and many Biblical scholars agree that the idea of end leans heavily towards the Jewish idea of a literal heaven on earth for the chosen people and that's all.
I can't think of a single Linux user I know who doesn't use a multi-monitor setup. I have three monitors on my desktop and it works fine on Cinnamon and Plasma. Maybe the dozen I know are outliers, but I think multi-monitor setups are fairly common.
I've been playing with io_uring for the last month or so, just for fun. I'm working on building an async runtime from scratch on top of it. I've been documenting (think of them more as notes to myself) the process thus far:
I've been learning io_uring for fun and 0 profit by building a web-based game using only the Rust standard library. I create a simple WebSocket server and am now creating async from the ground up. I'm documenting it all: https://github.com/kilroyjones/series_game_from_scratch
It's not harder than any other job, but it's harder than many. Teaching, especially in middle and high school, is not as technically difficult as say many developer roles, but it is far more difficult when it comes to organization, emotional resilience, multitasking, and managing people.
It requires you to not only keep 20+ twelve year olds from devolving into chaos, but to also teach them things many of them could care less about. Then, you need take into account the laws surrounding your choices both in and outside the school and your representation in front of administration and parents. In the age of cell phones any slip up will likely end up being online and possibly in the news.
Imagine, as a developer, if you every possible small mistake you made had the potential to find its way to Twitter or Reddit? What if you had to manage 20 different, but similar projects? You had to time your bathroom breaks because you can't go whenever you want. That your lunches were consumed with professional development sessions, emergency parent meetings, kids that need your help, etc... That every few months you had to meet with every single customer to give them an update and hear back how much your work is amazing or sucks? Oh, and you have to do it over a period of 10 hours sitting in a crappy hard plastic chair.
Put aside the fact that you have little agency to affect any real change, are potentially subject to verbal or even physical abuse you can do nothing about. Then there are the shootings...
Teaching is much harder than most jobs where you can stare at a monitor and post throwaways on Hackernews. Technically harder, no, it's not physics (unless you're teaching physics), but it's still a difficult field.
I've always preferred Mint over Ubuntu itself. It runs better and seems to drain the battery on my laptop more slowly. Cinnamon is a nice and simple DE, though I usually use Plasma.
Does climbing really expose you to your fear of death? You're strapped in, and possibly wearing a helmet if outside, while either top roped or clipped in metal anchors. I can see that fear if you're free climbing, though.
I've gone dozens of times, mostly because friends can't get enough of it, but I find it slow, boring and expensive. I've done mostly outdoor, but some indoor, and while sometimes I enjoy the technical aspect of it. Solo back country trekking and camping seems "scarier" to me.
Personally, after work, the last thing I want is intense stimulation, or to be around a bunch of people pulling on plastic. I'd prefer a nice ride or to get outside, away from everything.
It's rather disingenuous to say that assembling an Ikea shelf and using a framework to build are analogous. The latter is almost always vastly more complex for any product beyond the most simplistic, and requires pulling in skills and techniques which are engineering related.
I've taught CS for about 15 years now. To get the majority of kids in a class actively involved is an art. It's less about the tools, though those can help, and more about who you are, as a teacher. It takes time to develop that. The ability to read kids, adjust your lessons on the fly, and keep their attention. Sometimes it's about developing relationships and trust within the school, which can take months or even years.
For me, there is no silver bullet, and every year I adjust to suit the class I'm teaching. This year the kids were much less able than the year before, so we played more revision games, and came back again and again to the basics, just from different angles. The year prior was a solid lot, and I was able to go beyond the curriculum and have fun with them exploring things.
Edit: You'll never get all the kids to leave the class loving CS, but you can usually get all of them to leave the class not feeling frustrated by it.
The Bible is not very clear about what happens with an afterlife. The book of Revelation is where you find the most intimations of divine judgement, but the OT has little to nothing and many Biblical scholars agree that the idea of end leans heavily towards the Jewish idea of a literal heaven on earth for the chosen people and that's all.