We both know I didn't write it down with the hopes that I'll act on the at some point in the near future, and want to avoid my imaginary competitors. Even though, in reality, I will ponder about it for another week or two, give up without actually getting anything done, then regret for never trying :)
A bit tangential, but I think we will see a good chunk of small teams building competing products in different software business segments, by just doubling on productivity and offering a cheaper option due to less operational overhead (reads: paying engineers). I can think of at least two businesses that can be competed in costs if the team can automate a good chunk of it.
I’ve talked to hundreds of people at bars around the world, and although I don’t remember their names, I can recall general conversations with each of them. I can’t recall anything that I’ve tapped-liked off the top of my head, because it’s very short and one-sided interaction.
> But these businesses get it all wrong because they lack the communal kitchen and eating areas.
The problem as I see, given a choice, people rather eat/do/listen/feel things that they want, not the things they’re being forced on. In the past, you didn’t really have a choice and was forced to do what everyone is doing. Now, to live in such communities, you’ll have to get rid of the choice. Which also sucks.
You’re thinking about power and money, but also should consider culture exports. I’d say it’s a combination of being a friendly nation to the west, being different, actively promoting culture internationally through media and, you know, still 3rd/4th largest economy. An extreme amount of recent travel in Japan also shows people some unique perspectives that people haven’t seen in their home countries (cleanliness, public infrastructure and etc.). I understand you can experience some of it in China as well, but there’s a massive difference between visiting Tokyo and Shanghai/Hong Kong.
Also add millions of people who grew up with anime in 1990s/2000s who are professional adults now. That helps as well.
Meh, I personally like it. It's a bit of liberating feeling to never, ever think about health insurance here in Vancouver. Obviously has ups and downs (especially for non elective surgeries), but it's my personal preference.
I totally agree, but I’ve also worked on a project with 0 customers spending about $2M/year on AWS, and there was absolutely zero incentive from the stakeholders to reduce the cost. There’s a certain disconnect between boots on the ground engineers, and decision makers when it comes to infra management.
We've had legal marijuana since 2018 up here in Canada, and from the statistics it looks like the market has almost caught up. The closest comparison I can think of is piracy and beginning of streaming wars (like Spotify and Netflix). Sure piracy is free, but a significant chunk of people started subbing for the services because of the convenience. If you'll only save about $5 per purchase, but have to get cash, arrange everything and etc., that might be just enough friction for you to just go to one of the billion stores nearby.
If 5% of population (14M people) can afford an iPhone, it's already bigger than a lot of potential markets around the world. I'm sure they do a much more thorough analysis at Apple though.
You can argue that, but there are legitimate "AI" workflows that have already been adapted in workplaces where things function well enough. I'm sure 99% of it is just slop, most companies will fail, but some things will survive, become commoditized and taken for granted in about 5 years.
I definitely agree, but again, if you look at the app usage times across every single demographic, those type of use cases are such a minuscule portion that it's just some noise. In my opinion, GPT/AI will cause more changes in workplaces, than in casual consumer spaces.
The problem is, vast majority of smartphone usage is done for entertainment and social networking purposes (IG, TikTok, Twitter, HN, gaming, Netflix and etc.). If you’re mostly scrolling and consuming, I can’t imagine how current AI tooling can help you other than some summarization of texts. Sure, for productivity cases it might be legitimate, but that’s not what supermajority of people use a phone for.
Still not a problem for Meta/TikTok/YouTube though, as people go there to consume content on purpose. But I agree, will be fun to see how Google and others will deal with it.
Like again, I get what you’re saying, and I agree with it. But my point was, once everyone can generate Pixar-quality movies, they will simply lose the appeal. Maybe it should be that way, maybe it shouldn’t, but crowded market just desensitizes people and makes them shrug.
There will be winner-takes-it-all productions, and that’ll come mostly from the companies with the highest marketing budgets.
The biggest uphill battle that AI content creation companies will have to fight is kind of societal. They’ll need to change public’s perception that AI=“low effort”.
The counter point is, if it makes it so easy to make it, it’s just… meh. We get used to things extremely fast.
Even in traditional art. The Black Square was revolutionary in its specific way, but the copycats aren’t talked about.
I think the AI Seinfeld will be remembered for a while, but random spin offs will be forgotten. Just like how Twitch Plays Pokemon was huge, but follow ups got forgotten. AI art will need to find uniqueness angle at each step, because the complexity aspect will never be there.
Eh, different bubbles of people I think. My tech-loving friends (including me), aren't fan of AI art because how low effort everything is. Some funny memes, but even then you get used to them and move on. It was definitely "cool" when it came out, but if it's simple still images, icons, and etc., they're kinda meh, at least for me. What Adobe did with the rotation tool is pretty cool, and if we start seeing effects of such AI art, that would be a bit different. But again, it has to be used in a specific way to inspire anyone.
I'm actually curious what the people around you find cool about AI art. Nothing has "awed" me in the past 16 months, I would say.