Hating it TBH. I feel like it took away a lot of what I enjoyed about programming but its often so effective and I'm under so much pressure to be fast that I can't not use it.
I really appreciated this article. It would be great to see a smaller svg graphics standard. I think SlimSVG is a bad name because it implies its still SVG. It should set its self apart. Just my 2 cents.
Very interesting. I'm happy I read it. I think that seeking simplicity in code for me is often trying to find the most simple and straightforward way to write the code so that I can understand it. This usually boils down to good naming, and good encapsulation of tackling specific problems into specific (ideally well named) places.
In regards to all the talk of not being able to verify your video source; perhaps we'll go back to film for things that need to be probably legitimate. Though perhaps that has the same issues.
A valid concern, but also humans are guaranteed to make mistakes and I'm sure a high percentage of them, so anything that lowers that error rate is an improvement even if it's not perfect. My thoughts anyway
I vote you do it underground and illegally until the law catches up. "If a law is unjust, a man is not only right to disobey it, he is obligated to do so." - Thomas Jefferson
Great article. Really puts into words many complaints I have against Homebrew. The non-sudo thing doesn't bother me, its the leadership. User-hostile is definitely the way to put it. I don't anticipate leaving Homebrew any time soon, but it sure would be cool if the maintainers were nicer. A favorite thing to say is that they don't owe the users anything, but I think that they forget that a lot of users are contributors too.
And they would probably contribute more if the maintainers were a little nicer.
Godot doesn't enforce any structure like game maker does. Additionally Godots default language (Gdscript) is awesome and intuitive, whereas gml doesn't really feel like a real language (argument0-15. Come on)