Same here, as we're sitting in the middle between requests and what budget constraints are allowed given a particular token allowance there can be 10 ~ 100 milliseconds improvement in the UX (TTFT) given such massive tokenization speed up.
At first i found odd that pricing is nowhere in the website, but then i found it burried under FAQ (free!) - is it to weed out people who are focusing on free rather than going deeper into the experience?
> How much does attending the Recurse Center cost?
> RC is free for everyone. You will never receive a bill from RC.
> How can you afford to make RC free?
> RC has a built in recruiting agency. Companies pay to hire RC alumni. This payment never comes out of your salary.
Cool! I also remember from decades ago a friend in high school taught me "SOS" and still stuck with me: 3 short, 3 long 3 short, i suppose ... - - - ...
> That was a departure from how I normally work since I did not write a single line of code. I will likely write something about my A.I framework (and opensource it) next month.
If the author is around, super curious how they got to enjoy their workflow here in a side project, working with AI. This kind of situation, to me, is often where the joy is gone.
It would be true if there was a unified "Anthropic" entity making every decision from pure rationality. Instead, more tokens increase Claude Code team's metrics of token usage, which most likely has a KPI around token usage and adoption.
To remind Goodhart's law: "When a measure becomes a target, it ceases to be a good measure".
..also to parent's point, yes the upsell is only appealing once user run's out of tokens.
Looking at this gave me a renewed (even if brief) sense of appreciation for our society.
Even with all of its problems, for this moment in time our society is operating effectively enough that humans can engineer interesting, beautiful, culturally rich landscapes (cities) in quite a significant size scale.
Some irony in so many posts about AI becoming more capable at programming, at the same time, top post on hackernews is a game about where you code by reading a magazine like it's 1997.