You pray everyone can make the choice freely and not be coerced into a decision they did not want. Let's pretend that your family is from the USA and has been the beneficiary of slave labor, that without slavery, your family would not have the generational wealth that it has been able to pass onto you. Do you pray for these slaves also and do you also want them to not be coerced into making money for you?
Can I get a source on this please? In particular I would be curious about what is the breakdown in the % of female engineers and female management in Meta.
1. Find the limit of your abilities.
2. Push yourself to exceed your limit slightly. If the most you can bench press is 40kg, push yourself to bench 40.5kg. If it takes you on average 5 hours to fix a bug, push for 4 hours and 55 min next time.
3. Get a good night's sleep.
4. Repeat.
Are you not able to solve leetcode easy questions? Even if you are, you can keep trying for a while, and if you feel like you really can't solve it, go look at the solutions for that question from others who have solved it (in the language of your choice). You can see how others solve it and also different solutions and also you can start to learn from them and decide for yourself what makes a solution "better" than others.
Market is crazy right now and salaries are exploding. You should really put yourself out there and check out the opportunities.
>Steve recommended investigating Systems Engineering as a distinct subject. Specifically, reading the engineering histories of the Gemini and Apollo projects, and especially about the culture clash between the experimental aircraft guys who built Mercury, and the ICBM teams.
Can you talk a bit about how facebook measures impact from their employees? How is it defined? How closely do you think it tracks real impact. How often do people figure out how to game it, and how is it usually gamed? Do you think it is possible to modify the definition of impact such that an ethical component can be added to it?
Why do you believe that the optimal point for a business is maintaining the employees on the edge of quitting? What are the pros and cons of doing this?
No. Your response is the reasoning that every non-asshole makes as they get converted into an asshole because of their interactions with assholes. The response to someone being an asshole to you shouldn't be to be an asshole back to them. That is how assholes spread. It is possible to disagree without being an asshole. Just watch some videos of Obama responding to republican talking points for some examples.
Eh at the very beginning of the article, the writer states that this article is exclusively about smart assholes, assholes who are good at their job. Someone who is not doing their job is not a smart asshole and is much more easily identified and removed.
Reading Refactoring by Martin Fowler helped me a lot. The examples are in Java but many of the concepts apply across all languages. However I would say the examples makes the most sense for statically typed languages. I wonder if anyone knows of a book that covers the concepts in Refactoring but with examples in a dynamically typed language like javascript?
It just needs to be tested on more complex decisions, possibly in a larger network. Most people don't feel the need to delegate choosing what kind of food they like to eat. Now if google starts using this system to decide what kind of phone they are going to make next, things will get interesting.
If you started programming when you were 12 and you've been programming for fun more than 4 hours a day every day since then, you are going to be drastically better than someone who starts programming in their first year of college and only does it to graduate. It feels like a bimodal distribution because you then get both kinds of programmers interviewing for jobs at the same age when they graduate from college and one of them is going to feel drastically different than the other.
The questions get progressively more intimate. No reason to finish all 36 questions in one go. Certainly some of the earlier questions are appropriate for a first date.
I really wish the main findings had been summarised in one paragraph at the top of the article, instead of towards the end. All things considered it could have been written a lot shorter and a lot clearer.
I wonder what the game depth would be for significantly more complex games like Starcraft 2 or League of Legends. Given the way those games track statistics we should be able to get a definitive answer.
The only way to be able to quantify "10%" is if you have the ability to predict the future perfectly. If you don't have any stockpiled bandwidth you will have big issues if anyone leaves the company for any reason, and you will also not be able to easily take advantage of any unexpected opportunities that come your way. I wouldn't call it a bloated organization, more like a flexible organization.
Speaking as someone who used to watch SC2 and now mostly watch DOTA2 only, the reason I stopped was because it got so boring. Blizzard design choices made the games awfully predictable, to the point where I just lost interest. This is in contrast to DOTA2, which continues to be exciting and fresh, with exciting matches and constantly evolving new strategies (not all of them but enough to keep me interested)
This was a terribly written piece. It is terribly long winded, when what it was trying to say could have been said much better in a few short paragraphs. I don't think it is possible to take seriously the words of anyone who thinks the "art of programming" is the art of debugging programs. That's like thinking the art of astronomy is about cleaning telescopes.