You can be pretty sure that none of their software is fit for purpose if they're not using basic protections for a process which runs as a super user and parses every file it can find.
For marine gear you either use a material which won't readily corrode, or you use sacrificial anodes which are galvanically consumed rather than something you care about.
No, but it's a harder proposition to have fibre runs to a server which is in the ocean. You can throw a normal server somewhere silly and connect to it wirelessly, this is just the one remarkable exception.
> 50% OF US LIVE NEAR THE COAST. WHY DOESN'T OUR DATA?
It's corrosive, expensive to get things to and from it for replacement, leaks destroy the hardware, it's not close to power generation, internet access needs cables because RF doesn't penetrate water, everything is going need watercooling which is rather expensive.
Depends on the browser but there's usually a 1k character limit which isn't a great deal of state. Perhaps that's counted badly so you can get 1000 char * 4 bytes for unicode, but I wouldn't bet on it being handled the same in different browsers anyway.
Do you realize it's tens of millions of dollars to spin an 18nm ASIC? They're not doing additional revisions, the (at their websites admission) loss-producing miner is as good as it gets.
Running games in a VM is always a totally crappy experience, running it in wine is better but still not completely perfect. With Yosemite there's some graphical glitches which make it effectively unplayable, most of it runs at about 2 FPS.
It was originally released with PowerPC binaries on the disk, and then later re-released with Intel OSX compatible binaries, the only reason it doesn't work now is the requirement of 256 colour mode which was removed in like, OSX 10.5 or so. Starcraft 2 was released on OSX, same as all Blizzard games I'm aware of. This is a Cider wrapped OSX binary so not truly native, but works well enough that nobody seems to complain.
It's unfortunate how much the original game has rotted, the online servers are up but the program itself is becoming more are more unplayable. The OSX versions have been dead for a long time, on windows it seems to be getting harder and harder to run as well. The recent job posting hopefully indicate they're interested in de-breaking them, couldn't care less for a HD remake, just a version that actually works again.
Impressed that Blizzard still runs the IRC servers necessary for that part of Battle.net though, far more modern games have lost all of their multiplayer within a couple of years let alone two decades on. There's third party remakes of the server daemons but you need a hacked up client to use them, or at least you did last I looked a decade ago.
Bitcoin is anonymous? Time to go to jail.