CodeCombat (YC W14) | FULL-TIME | REMOTE | Software Engineer
CodeCombat (https://codecombat.com/about) is a programming game for learning to code. We are currently 45 people across the world, funded by a16z and YC, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add to our engineering team.
CodeCombat (https://codecombat.com/about) is a programming game for learning to code. We are currently 25 people in SF and 4 in Beijing, funded by a16z and YC, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add to our engineering team in China.
CodeCombat (YC W14) | FULL-TIME | ONSITE | San Francisco | Beijing
Senior Software Engineer, Senior Game Designer, China General Manager
CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 18 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add a core engineer and game designer to our SF team, and a China general manager to open our Beijing office.
CodeCombat (YC W14) | FULL-TIME / PART-TIME | ONSITE / REMOTE | San Francisco | Senior Software Engineer, Game Designer, Customer Support Specialist
CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 15 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add a core engineer and game designer to our SF team, and a customer support specialist part-time remote. More details at https://jobs.lever.co/codecombat
CodeCombat (YC W14) | FULL-TIME / PART-TIME | ONSITE / REMOTE | San Francisco | Senior Software Engineer, Curriculum Development Lead, Game Designer, Customer Support Specialist
CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 15 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add a core engineer, curriculum developer, and game designer to our SF team, and a customer support specialist part-time remote. More details at https://jobs.lever.co/codecombat
CodeCombat (YC W14) | FULL-TIME | ONSITE | San Francisco | Senior Software Engineer
CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 13 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're open source and looking to add a core engineer to our elite engineering team. More details at https://jobs.lever.co/codecombat/18a8182d-938a-4e2a-b2a2-ccf...
CodeCombat (YC W14) | FULL-TIME | ONSITE | San Francisco | Senior Backend Engineer, Senior Frontend Engineer, and Sales Development Representative
CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 13 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're 100% open source and hiring for roles on both sales and engineering. See https://jobs.lever.co/codecombat for more details.
CodeCombat (YC W14) | FULL-TIME | ONSITE | San Francisco | Senior Backend Engineer, Senior Frontend Engineer, Customer Success Manager, and Sales Development Representative
CodeCombat (http://codecombat.com/about) is a programming game for learning to code. We are currently 13 people, funded by a16z and YC, in SF, aiming to level up computer science education both in and out of the classroom. Long term, we are evolving education through game-based learning. We're 100% open source and hiring for roles on both sales and engineering. See https://jobs.lever.co/codecombat for more details.
We're making a programming game for learning to code. This is going to be the default way that everyone learns programming. We're 100% open source and looking for sales and engineering.
We're making a programming game for learning to code. This is going to be the default way that everyone learns programming. We're 100% open source and looking for developers, game designers, and UI/UX.
We're making a programming game for learning to code. This is going to be the default way that everyone learns programming. We're 100% open source and looking for developers and game designers.
If you want to play around a little bit with Io, we have an experimental Io mode on CodeCombat, so you can play in your browser: http://codecombat.com/play
If you want to play around a lot with Io, you could help us extend the parser so that it doesn't break after level 10. :P https://github.com/dariusf/iota
You probably wouldn't want to even click the TMZ link in the first place when you knew you were making the video, since the post-production is so onerous. It's like a precommitment that you're not going to get distracted. In fact, when I did my maniac week, I precommitted to not doing any post-processing, and it helped me focus a lot. I would think, "hmm, I wonder what the strongest dog is!" but then realize I couldn't slack off on video, so I wouldn't even Google it like normal.
We do have a lot of students and teachers using it, but we haven't built a long-enough beginner campaign to provide much of a curriculum yet. That's something we'll be focusing on starting in early fall as US schools start swinging again.
Our mission is to become the way that pretty much everyone learns to program.
Can you email [email protected] to help us reproduce this? It sounds like a form is getting submitted somehow, which shouldn't happen. I haven't been able to reproduce in Firefox, Chrome, or Safari yet.