Disk throwing has been a standard demo/copy party event since the dinosaurs roamed the earth (at least in Finland). I remember there being a disk throwing compo at Assembly '92.
Sure, you will take a runtime performance hit if you do a QML UI because all the QML needs to be parsed.
But then again, no it's not all javascript and no it will not suck up all of your CPU. When you write simple bindings (for example someProperty: otherPropert ? "yes.png" : "no.png") the QML engine actually detects these simple cases and doesn't invoke the javascript interpreter when it needs to evaluate the expression, but handles it internally instead. Also if you don't want to do things in javascript you really don't have to as calling QObject slots is super easy. If you stick to simple bindings and write your logic in C++, the javascript interpreter won't have much to do.
The article is misleading. The original finnish piece of news says the _use_ of unsecured wireless networks is going to be legalized. Having an unsecured home network has never been illegal.
The legislators are justifying the legalization with the relatively small harm caused by the 'lending', ease of securing the network and the difficulty of figuring out what is actgually meant to be public and what is not.
I've had good experiences with Futurlec (http://futurlec.com/PCBService.shtml). I believe the PCBs ship from Thailand so don't expect fast delivery (unless you pay for courier service), but the quality for the price is good (and their other stuff is cheap too).
I think Symbian (S60) devices have had flash since 2004 or something and they've shipped tens of millions of devices since then. Also at least Nokia's Symbian devices are OMAP based like iPhone.
I'm not saying that Adobe's Flash has had a huge impact on the Symbian world, but just to get the facts straight.
It will be interesting to see what comes out of Symbian^4. As the 10+ year old Symbian UI framework is tossed out of the window and replaced by a Qt graphicsview based new one it requires all the app UIs to be rewritten there's a good chance to see some real improvements i.e. a real touch based UI instead of touch glued on top of dpad UI.
What comes to the developing environment Nokia has taken a huge leap (ok ok any improvement of the late atrocity is a huge improvement :)) by adopting Qt and their tools. It's hard to find people who will put Qt down.
Naturally it's Adobe's job to handle the quirks when generating the output. I would be surprised, if forcing developers to edit generated code even crossed their minds. It just doesn't make any sense.
Yeah of course that's obvious, but is there or is there not a company rule that prohibits employees publicly commenting on company matters like the Adobe guy says?
Edit: I just realized that you're not allowed to comment on it if there is one :)
Of course the question everyone is interested in is are you allowed to publicly comment on / criticize issues like Apple strategy, policies and technologies. So are you?
Probably because console gaming had always been closed and the introduction of x360 didn't really make things any worse than they were.
Also the game developers who would like to see open gaming platforms are probably outnumbered by the people who are now worried about a more closed general software industry => more noise.
I've done quite a lot of uC and FPGA stuff already, but thanks for the suggestion.
Assembling from a kit and developing own firmware for something like this http://monome.org/devices might be fun. Even if not used as a MIDI controller it could be a nice toy (visual effects with human input).
Some pieces of the Running the Numbers series are currently on display in the Museum of Science in Boston (which is otherwise a joke except the probability machine in the math room which is really cool :)).
Is it totally out of the question that some people might type in bing.com or have it as their browser's start page? The 42% is MSFTs share of referring sites.
That's not the same thing. Your video shows an app rendering frames of animation back and forth using the accelerometer data. The app in the posting uses the sensor data to calculate the orientation of the device and then uses that to manipulate the 3d engine camera location and orientation to create an illusion you are peeking to a 3d world.