ReliableTimerJs: A better windows.setTimeout()
wappworks.com1 points·by ckhoo··0 comments
Intel acquires AppMobi HTML5 dept
readwrite.com2 points·by ckhoo··0 comments
Show HN: YAAK.js - HTML5/Javascript game audio kit for web and app accelerators
wappworks.github.com2 points·by ckhoo··0 comments
Unity Engine powered games coming to LG Smart TVs
gamasutra.com1 points·by ckhoo··0 comments
Fish Eat Fish: 5 Lessons Learnt in Building an App Engine Game Server
wappworks.com2 points·by ckhoo··0 comments
Game analytics: "The Fairytale Rules of Exceptional Analytics"
gamasutra.com1 points·by ckhoo··0 comments
'Fish Eat Fish': 5 Lessons Learnt in Building a HTML5 online game client
wappworks.com1 points·by ckhoo··1 comments
Building HTML5 Games that Run on Poor Mobile Connections
gamasutra.com3 points·by ckhoo··0 comments
Free Online Course from Stanford for Winter 2012
makeuseof.com2 points·by ckhoo··0 comments
Pros and cons of outsourcing
outsource.io1 points·by ckhoo··0 comments
Business case for using Codehaus Sonar during development
wappworks.com1 points·by ckhoo··0 comments
Flash Builder 4.6 now with native extensions and captive runtime
berryreview.com2 points·by ckhoo··0 comments
Pondering the demise of Adobe Flash
wappworks.com1 points·by ckhoo··0 comments
AppMobi to Open Source its HTML5 Tech on Nov 25
readwriteweb.com1 points·by ckhoo··0 comments
Developers of AS3 PushButton Engine says goodbye
pushbuttonlabs.com2 points·by ckhoo··1 comments
Getting XStream XML-to-POJO serializing library to work on Google App Engine
wappworks.com3 points·by ckhoo··0 comments
Adobe shifts mobile device support from Flash Player to AIR and HTML5
blogs.adobe.com4 points·by ckhoo··0 comments
Adobe AMF configuration files demystified
wappworks.com1 points·by ckhoo··0 comments
Independent study concludes global warming is real
blogs.discovermagazine.com5 points·by ckhoo··0 comments
Running Ant build targets in Eclipse outside of project builds
wappworks.com1 points·by ckhoo··0 comments