The missing perspective here is Overwatch isn't very effective. Blantant cheaters are easy to find but anyone with half a brain can use certain types of cheats to remain easily undetected. The only solution valve has to stop cheaters is automatic detection through software which they do with VAC. However, "private" cheats (essentially paid for and only shared with small few, likely never advertised publicly) are notorious for never being detected.
Both may reduce some cheating but overall CSGO remains one of the most cheater infested games. The latest approach by valve is something called Prime matchmaking, where you must verify your identity with a phone number in an attempt to reduce throw away cheating accounts. This further divides the user base into smaller groups.
Many of the problems with cheating stem from the data passed between client and server. Though many of these design choices have advantages for other client performance/features, they allow cheating to prosper.
As a side note, third party match making such as ESEA use a more extensive and supposedly more effective anti cheat software. These services are usually paid as well.
An email client could load videos inline/natively/whatever if it wanted to (as in it could detect and process links to youtube, vimeo, actual attachments), but for most people loading media content from emails is not desirable due to malware/tracking. Is that what you are asking?
* App performance / design is phenomenal. Great job.
* Show comments/point counts on the stories in the list views
You have an interesting monetization model... Personally, I would get rid of all the tiers and just have your default free + 3.99 full unlock. I don't imagine many people reading hackernews will fall in between and want to pay money while still seeing ads. Your pricing is fine though I think for the full version.
The problem with this idea is phones rely on being able to get into a low power mode to save battery throughout the day. Keeping a phone on constantly will kill it fairly quickly.
Despite the sentiments of "they just want to see how you think" or "you don't have to get it right", in my experience if you don't do fairly well on the whiteboard you've failed the interview.
C is still absolutely standard and huge in both the fields you mentioned. Despite all the new system languages or whatever doesn't change the fact that C dominates and will continue to dominate embedded development among other fields.
Anyone who claims C is dead likely is working in the Silicon Valley startup bubble. Sure, C isn't going to get your far at mostly web based companies but every computing device you own most likely has C and assembly running the hardware bits and the underlying system.
I'm usually in the lower 30% of the volume range on most of my devices. I don't know whether its my headphones (Sennheiser HD, lower end) or that I just have sensitive ears but it gets super loud very quickly for me.
I don't know if you're still checking out this thread, but my girlfriend and I put it together.
Packaging is good, form factor is slick. The instructions were spot on and all the build materials seemed good. My biggest complaint is honestly the leather - its surprisingly lightweight and doesn't really give off the "premium" vibe. For instance I've got the apple leather case on my iphone6+ and it has a totally different feel despite being nearly the same thickness.
Just want to clarify I liked the kit and would recommend it but I figured I'd give you my whole honest opinion.
Why don't you speak with the recruiter or ask them to forward you contact information for an engineer there(or whatever it is you'd be doing)?
The questions you want to ask are literally exactly what the recruiter or another employee are there to answer for you.
How is it the wrong question to ask? What value judgement are you making? I'm curious because its hard to imagine any question being wrong(to ask) if its asked genuinely and without malice.
I don't see a need to jump ship with java... Stick with whats paying you but that doesn't mean you can't learn C++ on the side.
Personally I don't see C++ going anywhere (I code C++/C for a living) and learning a language closer to the metal will make you a better developer overall.
Both may reduce some cheating but overall CSGO remains one of the most cheater infested games. The latest approach by valve is something called Prime matchmaking, where you must verify your identity with a phone number in an attempt to reduce throw away cheating accounts. This further divides the user base into smaller groups.
Many of the problems with cheating stem from the data passed between client and server. Though many of these design choices have advantages for other client performance/features, they allow cheating to prosper.
As a side note, third party match making such as ESEA use a more extensive and supposedly more effective anti cheat software. These services are usually paid as well.