There are a lot of similar implementations, but nothing really comes close to replicating the full mechanics of the actual game. Probably because the game is so easily decompiled that most people don’t see a need.
I really want to like Org mode, but I just can't. The syntax feels too out of place. With markdown it's just a few extra symbols, but using Org mode feels like writing LaTeX in a way.
Same thing with MediaWiki - I love the wiki system but WikiText is just so bad.
Looking at the description, it seems to require purchasing a premium version for the ability to add and modify items on Android, not sure if that's something I would want.
after taking a look at the src[0] it looks like you can share sequences by adding a hash.
the format appears to be a letter A-Z to notate the position, followed by a sequence of numbers for the sounds. ex:
https://martinwecke.de/108/#A1B2C3D4G123I4
gives [[1], [2], [3], [4], [], [], [1, 2, 3], [], [4]] where each array is a note and the subarray is the list of sounds played
I'm making a WASM browser dungeon crawler game using WebTransport. It currently does not have great support -- namely Safari -- but because of other API incompatibilities I'm not planning on supporting Safari :P
WebTransport is a bit more work than other ones, like SSE, but the flexibility and performance make it work it IMO.
git? not sure exactly what you're trying to say here, but you could do some stuff with git
have a local repo of your own notes, a hosted repo serving as the communal ref. if you want to make updates, commit and push --, you can cherry pick the sections you want.
i recall seeing something like mediawiki (but it stored articles as plaintext) a while back, you could use that for a web-based portal too