I'm getting a second wind and might re-build it soon, as something that is more similar to tiktok. I may also need to put much more effort into advertising/marketing this time.
- My Git commits/changesets were huge. There were so many code changes to so many files that it was very difficult to review. I learned how to write better commit messages and streamline my commits a few years later.
- I ignored best practices for the sake of getting things done. Programming wisdom and best practices seemed like overkill at the time, as I only measured my work by the number of lines of code I wrote. I needed to find the middle ground between quality and productivity.
- I organized projects/files inconsistently. This was because no one else had to work with the repo at the time.
- I was bad at managing expectations of stakeholders and estimating tasks. Because I was inexperienced, I would over-promise and under-deliver at times. As I went along, I realized better ways of communicating what could and couldn't be done within a sprint. Now, I think when someone asks for a feature -- the answer should generally be yes, with whatever caveats/blockers that are foreseen at the time.
Taking a job as a solo "lead" developer at a startup for my first job out of school.
I picked up so many bad habits and it took a while to figure out how to collaborate with others on code. If I had to take that same path again, I would get involved with an open-source project to solidify the fundamentals.
A social cannabis app (since its legal where I live -- Canada). It seems like the available alternatives on the app store generally aren't fulfilling their user's needs.
> I've done a three day water fast and it was rough and nearly fainted on day three.
More electrolytes would help with this, specifically salt. And if you drink plain water, it depletes your electrolytes pretty quickly through urination.
Just finished Beyond: Two Souls in about 15 hours over 2 weeks. I also find the website How Long to Beat let's me know how much time I will invest in a game upfront.
For me, typically the longer the game, the more addictive it is.
https://play.google.com/store/apps/details?id=com.andrelashl...
I'm getting a second wind and might re-build it soon, as something that is more similar to tiktok. I may also need to put much more effort into advertising/marketing this time.