not much info is available from the company right now, but this seems like they're using opengl + mono + google's native client[1] extension (enabled by default in current versions of chrome). this is a huge step for mainstream NaCl adoption + quality games/apps. it couldn't be easier to get native speeds for your app without having to cross your fingers V8 compiles your javascript efficiently.
not much info is available from the company right now, but this seems like they're using opengl + mono + google's native client[1] extension (enabled by default in current versions of chrome). this is a huge step for mainstream NaCl adoption + quality games/apps. it couldn't be easier to get native speeds for your app without having to cross your fingers V8 compiles your javascript efficiently.
[1] NaCl: https://developers.google.com/native-client/