Cyberpunk 2077 runs on Linux through the Proton compatibility layer(twitter.com)
twitter.com
Cyberpunk 2077 runs on Linux through the Proton compatibility layer
https://twitter.com/Plagman2/status/1336777322607734784
317 comments
I was just playing it on a haswell machine running Arch. But I was on stadia so I was cheating :)
That being said I like stadia. No hardware investment, play anywhere. Works on Linux Chromium. No downloads or patches. I don’t typically revisit games so I’m not really concerned that in 5 years it may go poof.
That being said I like stadia. No hardware investment, play anywhere. Works on Linux Chromium. No downloads or patches. I don’t typically revisit games so I’m not really concerned that in 5 years it may go poof.
You can check the status and user reports on this site: https://www.protondb.com/
This is the report for Cyberpunk 2077: https://www.protondb.com/app/1091500
When there are bugs, you usually find also corresponding GitHub issues. E.g. here for NVIDIA issues with Cyberpunk 2077: https://github.com/ValveSoftware/Proton/issues/4450
This is the report for Cyberpunk 2077: https://www.protondb.com/app/1091500
When there are bugs, you usually find also corresponding GitHub issues. E.g. here for NVIDIA issues with Cyberpunk 2077: https://github.com/ValveSoftware/Proton/issues/4450
Key caveat here is that it only works on AMD cards currently.
I am sure many will applaud this but it encourage developers to not bother with an actual native build as it tells them that Linux users will be happy with "proton compatible". Games don't run as well IME (even ones where they claim it runs as well or better). I've given up with Games on Linux.
My thoughts after 3 hours on play, on Linux.
- Worked out of the box. Purchased the game on Steam, and ran it using Proton experimental (a version you can pick via Steam settings > Steam play > Run other titles with: "Proton experimental"). Running with a prior version of Proton throws a Qt error.
- The announcement mentions AMD cards but I have an NVIDIA GPU card and it worked just fine. I used the NVIDIA driver version 455.
- Changing graphics settings or switching windows cause major graphical artifacts, which are fixed restarting the game.
- Noticeable sound glitches sometimes, but the game is playable. Tried adjusting pulseaudio priority, a trick that helps with these kinds of issues sometimes, but it didn't work.
- Performance is more than OK for me, and I am not using 2020 hardware. I wouldn't try running on 4k + high graphic settings unless you have a high-end box.
- During these 3 hours, the game crashed twice.
- Worked out of the box. Purchased the game on Steam, and ran it using Proton experimental (a version you can pick via Steam settings > Steam play > Run other titles with: "Proton experimental"). Running with a prior version of Proton throws a Qt error.
- The announcement mentions AMD cards but I have an NVIDIA GPU card and it worked just fine. I used the NVIDIA driver version 455.
- Changing graphics settings or switching windows cause major graphical artifacts, which are fixed restarting the game.
- Noticeable sound glitches sometimes, but the game is playable. Tried adjusting pulseaudio priority, a trick that helps with these kinds of issues sometimes, but it didn't work.
- Performance is more than OK for me, and I am not using 2020 hardware. I wouldn't try running on 4k + high graphic settings unless you have a high-end box.
- During these 3 hours, the game crashed twice.
For those talking about a native port, the drama involving The Witcher 2 native port and the absolute negative reaction from Linux users along with the disappointing progress of Steam Machines had made CDPR hesitant to develop for the platform.
https://www.gamingonlinux.com/articles/the-witcher-3-didnt-c...
https://www.gamingonlinux.com/articles/the-witcher-3-didnt-c...
This is a person running the game on Linux, on an NVIDIA card.
https://www.youtube.com/watch?v=nBH0iY-Jx6U
According to the video description the low framerate is due to the streamer OBS setup rather than game performance.
Some people report that the game works better with the 455 version of the NVIDIA driver.
https://www.youtube.com/watch?v=nBH0iY-Jx6U
According to the video description the low framerate is due to the streamer OBS setup rather than game performance.
Some people report that the game works better with the 455 version of the NVIDIA driver.
Nice work by vkd3d-proton and Mesa developers! It's not perfect yet, but it's a great start. There are some bugs to fix in vkd3d-proton still (various glitches).
And CDPR can release the game for Linux natively, since they already did the heavy lifting of releasing it for Stadia. At the very least they can add the Vulkan renderer to the Windows version.
And CDPR can release the game for Linux natively, since they already did the heavy lifting of releasing it for Stadia. At the very least they can add the Vulkan renderer to the Windows version.
Good news, but for best experience it would be wise to wait a few months until most of bugs in the game are fixed. Then probably buy the game on sale.
I've always wondered. Games usually have pretty low kernel access. What doesn anti-cheat do to detect its not running in native Windows, assuming we ignore the outright obvious signs that may be able to be obfuscated
Ditto for UWP. Seems destined to stay Win10 Only
Ditto for UWP. Seems destined to stay Win10 Only
Not quite. I tested this and it crashed about 15 minutes in. Also there are graphical errors like missing faces, no sound, T-posing NPC's, etc. I'm using both the latest stable Proton and Experimental.
Cyberpunk 2077 compiles and runs perfectly fine natively on Debian, but it lacks a renderer (there was OpenGL but it was dropped years ago and Vulkan is a very specific implementation for Stadia only).
CDPR owns GOG, a Steam competitor. Steam and GOG worked together to help bring a big game to Linux. You just love to see that.
anyone gotten the GOG version working? lutris was a flop, innoextract-ing the installer now to try adding it to steam manually
Impressive that CD Projekt accommodated them. In the bigger scheme of thing proton is decidedly niche
Shocked at the amount of HNers still playing video games!
Awesome if proton can make something like cyberpunk work on day 1, why not others? Why do they have to pretend theirs is some mythical special sauce unable to work on Linux ?
That said, why don't these mmo games give a Linux mode ? Pubg for example has mobile app, a lite app and a desktop lite app based on mobile. They are the same but they are matched with similar people only. Apply the same here. Give Linux users option to play the game, without the anti cheat and only match with similar Linux users. I get to deal with any potential cheaters
That said, why don't these mmo games give a Linux mode ? Pubg for example has mobile app, a lite app and a desktop lite app based on mobile. They are the same but they are matched with similar people only. Apply the same here. Give Linux users option to play the game, without the anti cheat and only match with similar Linux users. I get to deal with any potential cheaters
It's a shame they went 1st person. I know that some people have a different opinion (e.g. [1]) but unfortunately, I immediately get motion sickness with any 1st-person game, but curiously not with 3rd person games.
I loved The Witcher, and was really psyched when Cyberpunk 2077 was first announced. Kinda bumped that I won't be able to play it now, but I guess such is life.
[1] https://www.thegamer.com/cyberpunk-2077-first-person-shooter...
I loved The Witcher, and was really psyched when Cyberpunk 2077 was first announced. Kinda bumped that I won't be able to play it now, but I guess such is life.
[1] https://www.thegamer.com/cyberpunk-2077-first-person-shooter...
I was part of the efforts of putting The Division 2 on stadia and it really is “just Linux” for the most part.
The elf binaries ran essentially flawlessly on my linux machine (although my machine was under powered for the game.)
Sadly we never released the game on Linux to the public.