I found this some weeks ago and used it to learn how SVG pathes work.
It was enough to write a function making pathes absolute and splitting them into pieces.
Just want to leave some info for setups like this:
Some old Games get confused with multiple Network Interfaces. What really helped me was using the cli Tool forcebindip forthe Person hosting the gameserver. It forces the Game to only Use a specific NIC.
Don't have a link at hand right now but: the Dolphin (GameCube/Wii emulator) developers posted a statement on Twitter saying if they would use these instructions instead of doing the reverse engineering on their own, Nintendo would shut them down.
I've stumbled across your page some time ago and forgot to bookmarket it, thank you for sharing it.
Always wanted to build something like the RPG Maker for the web myself, but never found the time to do it.
Your product looks wonderful and I'm a bit jealous.
In some games you can at least move some meters around if you have roomscale VR. But for every bigger movement than that you have to use teleportation.
We also get robocalls, had a few cases where neighbours got contacted by "Microsoft support".
But one can report to the Bundesnetzagentur. Don't know how effective they are.