This is a review and as they usually do they excluded all the convenient research and data. So we'd need to look at every paper taken into account for this review and look at it separately.
On the other hand you can take a look at one of these. There is a whole range of issues here: lack of immunity after vaccination, shedding (infecting other people after vaccinations), adverse affects. And it's just a small sample of studies, there is a lot more out there.
A dose-response relationship between organic mercury exposure from thimerosal-containing vaccines and neurodevelopmental disorders.
http://www.ncbi.nlm.nih.gov/pubmed/25198681
Relative trends in hospitalizations and mortality among infants by the number of vaccine doses and age, based on the Vaccine Adverse Event Reporting System (VAERS), 1990-2010.
http://www.ncbi.nlm.nih.gov/pubmed/22531966
It's more about facts and real science than feeling special. The people who are against vaccines want them to really be "safe and effective" and not just labelled as such.
Two things are needed for that to happen:
- a study comparing vaccined to unvaccinated (the data is already there, someone just needs to be allowed to compile it)
- a proper double blinded placebo safety study which was not done for any vaccine (source: Stanley Plotkin, Vaccines Deposition, Under Oath)
There is an obvious pushback for hydroxychloroquine. Something that was used for more than 50 years should've been widely adopted by now but there is not enough money to be made (and let's not forget political issues).
I'm sure when vaccine arrives it'll be "safe and effective" and widely used around the world from day one - no questions asked.
There is an obvious pushback on hydroxychloroquine. Not enough money to be made so other "solutions" are preferred. Something that was used for more than 50 years is being tested for safety? What a joke.
I'm sure when vaccines arrive they'll be "safe and effective" and used all around the world from day one...
The main differences:
- anyone (that includes kids and non-gamers) should be able to easily pick up and play the game
- the simplest input possible, usually just tap anywhere on the screen
- simple (primitive) graphics with high contrast and readability (again, so it doesn't confuse non-gamers)
So it's like a casual game but even more simplistic and stripped out of any depth.
I've been working in games industry for almost 10 years now (mobile games), just started a new job and it's horrible. I was completely burned out in my previous company due to simplistic and boring projects (did I mention toxic management?). So I'm two weeks into my new job and I'm bored out of my mind already! The problems present at previous company are gone, but there is a whole stack of other problems, like enormous tech debt, complete lack of organisation, just chaos. I'm tired, I don't want to fix someone else's mess again. I don't want to force people to start doing things properly. They are quite happy with how it is, so why bother? Now, I can stay here, pretend it's fine (salary is decent) and just plow through. But I can't stand it. Just going to work everyday is a pain. I need to find something meaningful, mobile games are just a pile of garbage.
I remember when I started, everything was exciting, making games - a job you'll enjoy every day, yeah, right, it became the same thing over and over. And I find it difficult to work for someone else, especially if they are incompetent or don't respect people who work for them.
I was thinking about moving to PC games, maybe one of the big studios (although I've already heard enough about most of them, that I'm not really interested), so maybe indie games or completely outside the industry, simulation, VR? Working on lower level stuff seems interesting (embedded programming), but I don't have required skills. No skills, no time to acquire new skills and I'm completely stuck...
I still believe there is something I could be doing, that would utilize my skills and make the world a better place (even if just a tiny bit...).
That was slightly off topic, wasn't it? ;)
Am I working on interesting technical problems?
There were some interesting problems in the past, but I'd say just a few each year, which is definitely not enough. I still find it interesting to work on personal projects, even though they are not that different from the games I'm making at work. Just putting the game architecture together, so every part fits nicely into place, is still fun.
I’ve been working in the games industry for almost 8 years now and I can’t stand it anymore. Low pay, no benefits, poor work-life balance and no career progression.
Making games is fun and rewarding, but as a hobby, not a full-time job. Unfortunately it’s not that easy to leave that industry, at least for me... :/
I’m a game programmer working on mobile games for iOS and Android, using mostly Unity game engine.
As a side project I’m also making a game (how surprising!), but I can’t share any details in case someone steals the idea and makes even better game out of it ;)
On the other hand you can take a look at one of these. There is a whole range of issues here: lack of immunity after vaccination, shedding (infecting other people after vaccinations), adverse affects. And it's just a small sample of studies, there is a lot more out there.
Adverse Events following 12 and 18 Month Vaccinations: a Population-Based, Self-Controlled Case Series Analysis http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3236196/
A dose-response relationship between organic mercury exposure from thimerosal-containing vaccines and neurodevelopmental disorders. http://www.ncbi.nlm.nih.gov/pubmed/25198681
Relative trends in hospitalizations and mortality among infants by the number of vaccine doses and age, based on the Vaccine Adverse Event Reporting System (VAERS), 1990-2010. http://www.ncbi.nlm.nih.gov/pubmed/22531966
Is infant immunization a risk factor for childhood asthma or allergy? http://www.ncbi.nlm.nih.gov/pubmed/9345669
Infant mortality rates regressed against number of vaccine doses routinely given: Is there a biochemical or synergistic toxicity? http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3170075/
Infection, vaccines and other environmental triggers of autoimmunity. http://www.ncbi.nlm.nih.gov/pubmed/16126512
Increased Risk of Noninfluenza Respiratory Virus Infections Associated With Receipt of Inactivated Influenza Vaccine http://cid.oxfordjournals.org/content/54/12/1778.long
A measles outbreak in a middle school with high vaccination coverage and evidence of prior immunity among cases, Beijing, P.R. China https://www.sciencedirect.com/science/article/pii/S0264410X1...
Adverse events following immunization with vaccines containing adjuvants. http://www.ncbi.nlm.nih.gov/pubmed/23576057
Acute Disseminated Encephalomyelitis following Vaccination against Hepatitis B in a Child: A Case Report and Literature Review. http://www.ncbi.nlm.nih.gov/m/pubmed/27478662/
Pertussis epidemic despite high levels of vaccination coverage with acellular pertussis vaccine. http://www.ncbi.nlm.nih.gov/m/pubmed/24216286/
[Major measles epidemic in the region of Quebec despite a 99% vaccine coverage] http://www.ncbi.nlm.nih.gov/pubmed/1884314
Impact of influenza vaccination on seasonal mortality in the US elderly population. http://www.ncbi.nlm.nih.gov/pubmed/15710788