Tailwind Plus is great - I love the lifetime access, but I always wondered how sustainable that model was. Even without AI, how many of those memberships could they sell?
I've been using Claude Code in their iOS app (on a Pro account). I just point it at my GitHub repo, and tell it to work on one of the issues I created. It required very little setup beyond what I did for Claude Code CLI.
Watterson serves as one of the symbols of an era when selling out was considered a great sin. It makes me laugh how thoroughly that idea - that selling out is bad - has been defeated.
That being said, I'm sure he would've done it the same way today.
All The Simpsons episodes are on my YouTube TV DVR, along with a lot of the shows my kids like (although really what they care about is a couple channels on YouTube proper), so even before this I was wondering why I was paying for Disney+ at all.
A little thing that doesn't help the situation is when legitimate emails link you to domains that aren't obviously controlled by the company.
For example, yesterday at work I got an onboarding email from Lattice (lattice.com) with a link to latticehq.com, which triggered my phishing instincts before I remembered that was their old domain.
It's kind of an expression of the success of an abstraction. If an abstraction is good (hx-get="/clicked"), it feels local. If an abstraction is bad (id="d1"), it's spooky action at a distance.
> In 2006, The Walt Disney Company acquired the trademark of Oswald (with NBCUniversal effectively trading Oswald for the services of Al Michaels as play-by-play announcer on NBC Sunday Night Football)
A Wonder just opened near my house, and the "different restaurants" seem to really be just different sections of a large menu with distinct branding. I.e., there is a single physical kitchen that makes food from the different "restaurants".
The DSL is nice for simple querying and for composing queries based upon user input. But, for anything slightly complex, I found it's better to just use regular SQL.
I think every project passes a threshold after which the time invested will only be considered worthwhile if you ship it.
Before this threshold, you're learning new technologies, trying new techniques, and generally developing skills that could be applicable elsewhere. After this threshold, you're becoming an expert in the project itself, which will all be for naught if you don't finish it.
So my advice would be give up on projects that are near that threshold, and only continue beyond if you intend to finish it.