This is not exactly true and you know it. For example:
>if you have enough technical know-how
You right click the app and then click open.
>Especially when all the dialogs are calling your software malicious, untrustworthy, etc.
Another lie. The dialog says "this is from an unidentified developer" and does not say anything about being malicious or untrustworthy. What is your beef with Apple that you're so willing to say so many outright lies on a forum filled with people who know better and can call you out on it?
Windows does this with UAC. Many Linux distros require executables to be explicitly set with the +x flag. macOS is not unique in this, and like with the other OSes it's a security feature.
I must have forgotten it because I can open the Epic store and play Fortnite on my Mac right now without any warnings. I actually just downloaded the installer right from epicgames.com and it installed just fine. Apple doesn't even try to stop me.
I remember Apple revoking Epic's access to Apple's developer tools because of a disagreement over their developer program TOS, but that only stops Epic from using Apple's tools. It does not prevent me from installing any software.
I have a ton of software on my Mac that's not part of the Apple developer program and the developers have never asked Apple's permission nor given Apple any money for the software and Apple has never once tried to block those developers from creating that software or me from installing and running it.
Something tells me most hobbyists are not doing their car battery welding on-the-fly in -60F weather in the middle of Sibera with the stakes of failure being freezing to death though.
>They are also doing everything they can to block people from distributing apps outside of their walled garden.
People keep saying that but nothing on my Mac has ever stopped me from installing whatever software I want. I wish people would stop repeating this lie.
I use it on my work computer and it's not a word I'm comfortable showing to clients. You never know who may have had (or still does have) an addiction, and I also don't want them seeing it and thinking I have an addiction since that could be bad for business.
I download and use the app despite the name. I’m not okay with it, but I need the features it offers and there isn’t a better alternative with a better name. There used to be (called Caffeine) but it disappeared from the store and I’m not sure why.
Just because people use the app doesn’t mean they like the name.
Oh jeez my worst nightmare might just be going to a Meetup without knowing how many people I should expect and ending up being the only one who showed up. If Meetup didn’t tell me how many people RSVP’d I’d never go to any of them.
Pre-covid I went to bars a lot to hang out. Ranging from suburban “family dining” bars to downtown dive bars to hipster breweries, I’ve been a regular at a lot in the last 10-15 years. Most people at my bars come in with friends and really only talk to existing friends or friends of friends. Maybe/rarely the strangers directly next to them if they’re feeling extra social, but not much more than a bit of small talk. From the outside a bar looks like a great place to meet new people and make new friends but in my experience that’s just what it looks like and not how it is.
The only new people I’ve met at bars are friends of friends, not random strangers. And when people are with their group of friends, it’s hard for a stranger to jump into that dynamic.
My dad co-owned a small company in the early 90s and they just got new computers but he convinced the rest of the owners that they needed to invest in serial network equipment “to share files”. In reality they ended up playing multiplayer Doom with it.
Heck I’m in my 30s and I do that sometimes. I just set up a new Mac after using an iPad Pro for a few months and the number of times I touched the screen is embarrassing.
For the most part we don’t learn about them because we don’t know a lot about them. Many of the pre-Colombian civilizations either didn’t build permanent structures or built them from wood that’s long since rotted away. With a few exceptions they also didn’t congregate in large stationary cities where we can dig to find hundreds/thousands of years of artifacts in the same place . Again with a few exceptions, they also didn’t write down their history for us to read it.
As an American we only learn fairly superficial details about the people who were here before us, because we know they existed but there’s just not a lot of historical record. Look up Cahokia, which was a massive city (at Cahokia’s peak it likely had more residents than London did at the same time). And yet all that remains is some piles of dirt.
I am obsessed with games or toys that replicate chaos or spreading disasters, like fire spreading in Far Cry 2 or water flooding in Cities: Skylines or collapsing buildings in the newer Battlefield games. I wish there were more games with unscripted chaos.
About 15 years ago at night I crashed my car into a bunch of pallets that had fallen off a trailer driving in front of me with no lights on it. The driver kept going but the police tracked him down to a pallet recycling company just a few miles down the road. Turns out he was an employee at a local warehouse and he was stealing their extra pallets for some extra money. His trailer had a couple dozen pallets before they fell off.
But far more consistently. Most users have no idea how the Internet works, let alone hosting something as complex as email. They'd just stop using email and switch entirely to Facebook.
I use Outlook.com for my primary email and I’ve had a few more outages than with Gmail but nothing I would consider major. The major issue is Outlook.com’s spam filtering is drastically worse than Gmail, I get so much spam that would be just so obvious to any rudimentary spam filter, I mark them as spam in Outlook.com, and the next day I get the exact same email again.
I imagine in this situation the tribes would eventually develop their own currency as they rebuilt and became more complex. The video game Fallout, for example, uses bottle caps as currency even though they aren't making new bottle caps anymore. But given enough time in the game's universe as more people come out of their shelters and return to the surface world, they'd realize that this increasingly rare currency isn't going to last forever. And then they'd start minting new coins or printing new papers.
Gold and silver works great for newer and less technologically advanced civilizations, because it's easier to smelt metal than print new US Dollars on speciality linen paper. It would be easier to lose the ability to smelt metal and then later regain that ability than it is to lose the ability to print USD and try to regain it. But once you reach a certain level of technological sophistication, minting fake gold coins becomes easier than printing new USD and people start to trust the currency less.
So I guess yes, precious metals would be easier to rebuild civilization with because it could be more easily reproduced as technology advances. But no matter what I think every civilization would abandon precious metals as they progressed, because counterfeiting becomes very easy very quickly.
This is not exactly true and you know it. For example:
>if you have enough technical know-how
You right click the app and then click open.
>Especially when all the dialogs are calling your software malicious, untrustworthy, etc.
Another lie. The dialog says "this is from an unidentified developer" and does not say anything about being malicious or untrustworthy. What is your beef with Apple that you're so willing to say so many outright lies on a forum filled with people who know better and can call you out on it?
Windows does this with UAC. Many Linux distros require executables to be explicitly set with the +x flag. macOS is not unique in this, and like with the other OSes it's a security feature.
Check out the warning and "bypass" for yourself: https://www.macworld.com/article/3140183/how-to-install-an-a...