Does this mean that SpaceX are the only company that really did build some datacenters to put all the million of GPU/TPU/whatever they all talk about everyday?
I mean, Google, Amazon, Meta and Microsoft told investors they spent more than $1B per day last year in CapEx... why on Earth do they (well, Google and Anthropic at least) need to rent compute to SpaceX, of all companies?
Hm, Singapour looks more like "one of their base"; they will have offices in Paris, Montréal, Singapour and New York (according to both this article and the interview Yann Le Cun did this morning on France Inter, the most listened radio in France).
Of course, each relevant newspaper on those areas highlight that it's coming to their place, but it really seems to be distributed.
Nah, it's just a basic case of a pivot from a company that previously offered a great open source (MIT licensed) product written in Go that offer WebRTC-based backbone to build audio and video sharing products upon: https://github.com/livekit/livekit
The AI stuff that the original LiveKit company put on top of it (to pivot to more investor-friendly endeavours) is not that relevant in this case, in my humble opinion.
I think you are missing the point: it's mainly to highlight that the models that most people use, i.e. free versions with default settings, output a large number of factual errors, even when they are asked to base their answer to specific sources of information (as it's explained in their methodology document).
Surprised not to see a whole chapter on the environment impact. It's quite a big talking point around here (Europe, France) to discredit AI usage, along with the usual ethics issues about art theft, job destruction, making it easier to generate disinformation and working conditions of AI trainers in low-income countries.
(Disclaimer: I am not an anti-AI guy — I am just listing the common talking points I see in my feeds.)
Bluesky. They use Expo on top of React Native, use React Native for Web (with a desktop and mobile), and for mobile native apps.
Let's note that because the clients are fully open-source and on GitHub, people from Expo and React Native are helping the little team behind the clients improve performance over time: it's not their final form!
"It is time for Postgres to care about customers!"
Wow. It's one thing to create value on top of one of the most respected open source projects in a field, it's quite another to bash it as the opening sentence of your blog post.
Could you have some serious sources about Google dropping support for Flutter and Dart?
I mean, words have meanings. It's not because Google laid off part of the teams that worked on those technologies that it means that they dropped support of them.
A rather disappointing read. I was expecting an analysis explaining why there is this trend towards very sparse interfaces, or practical ways of designing interfaces that are denser in the face of design trends that are pushing all product teams to do ever more spacing out.
Instead, what I found was a reminder of the ‘laws of design’, which are certainly interesting, but which are only tangentially linked to this drift (in my opinion); and to take the most extreme example of sparse interfaces (the Bloomberg Terminal), without really any concrete elements that could help bring a little density back to our user interfaces.
...not to mention what ends the article, a lunar explanation along the lines of ‘Google's very high stock market valuation compared to Yahoo can be explained by the lack of density of its home page interface’ - really? Come on.
Here in Paris (France), I always use my credit† card, for everything from a drink in a bar to groceries to burgers to whatever. Most of the time, I use the contactless feature of my plastic card (works for anything under 50€), and sometimes, using my phone using Google Play, which is linked to my card, but doesn't have the 50€ ceiling for regulatory reasons.
I used to carry some cash for my nearest automatic laundery machines, but even that one now features a contactless payment dongle, so it's nearly useless for me.
† I say "credit card", but most plastic card WE carry on France are actually debit card, i.e. there is no specific credit card balance to top or anything, it's directly withdrawned from your account. (There is something hybrid called "differed debit card", that mimic some of the credit card experience, but it's basically buffering your withdrawals, without any "true" credit happening).
I think it's relevant for Hacker News, as Nintendo uses copyright laws to restrict drastically how their games can be played in tournament; for now, it seems to prevent any small tournament to generate any money — even selling food (!!) during the tournament — without becoming a fully fledge organisation and acquiring a license from them… with a lot of additional, specific restrictions (not allowing mods for example, which is not anecdotal for some version of Smash).
Nintendo wasn't helping the e-sport scene before, but with those move, I think they are now actively trying to kill it in its current form.
At first, I thought it was a good exercise (and it still is), but going through the result [0] made me more skeptical.
It is... slow? I mean, Internet Explorer slow. Maybe I'm spoiled by the level of responsiveness of application-style web interfaces, but opening an album or returning to the library feels slow. Is it because I'm browsing from Western Europe and the application is hosted in the USA?
I'm used to browsing multi-page apps that don't pretend to be apps, and having a 500ms load time after a click is expected and feels right. But waiting the same time for a click in a page that looks like an app makes me uncomfortable. It's weird - is this the Uncanny Valley again?
https://osai-index.eu/news/lumo-proton-least-open/