I have a slightly unrelated question on your product itself. I'm curious how the model of SaaS Pegasus, where the source code is the core product, works?
Is it possible for someone to just duplicate the same source code for multiple sites, for example, or share the code to their friends?
FYI I just tried signing in via my HN account, but there's an issue where it tries to collect my name and email, but fails because there's no input box for them
Thanks for the offer! I'll definitely reach out if I'm planning on shutting down
I believe Spotify has some API terms that say that explicit permission must be granted for monetization. I initially also went for the 'ask-for-forgiveness' route but Stripe didn't allow my account to get started at all as it was considered high risk.
For now I'm going to fix some issues and try to do more reaching out / marketing, and then I'll try reaching out to Stripe again - hopefully this doesn't look that shady / high risk anymore.
However I was not really able to monetize in any form (needs permission from Spotify, and Stripe shut down the account before it got to even do anything). Did you encounter similar issues and if so how did you circumvent them?
I'm at a loss now and on the verge of shutting it down, but I have a few hundred users that periodically email me to ask for fixes / new features, and it pains my heart to just give it up like that, but it's just not making any sense economically for me now.
There are actually quite a few games that I enjoy because your actions actually mattered in the game, and I highly recommend you try it if you enjoy a good story.
Heavy Rain and Detroit: Become Human are excellent examples in that your choices actually matter. For example, it's possible to lose a character much earlier on and drastically change how the whole story plays out, or choose an action which entirely changes a few 'stages' you proceed to. There are also a lot of different versions of the ending, either by showing totally different ending scenes, or tweaking some scenes with different characters, or additional cutscenes that change the whole meaning of the ending.Gameplay was also very satisfying for both games, from the things you can do in each stage or the Quick Time Events (QTE) which also change how the story plays out.
In comparison to Telltale's games which are supposed to be about how your choices matter, the only thing that gets affected are some throwaway dialogue and maybe a few short scenes. QTEs are also laughably simple and nearly impossible to fail, and if you do fail you just restart in the last scene anyway.
Hi HN! I frequently organize my playlists as my song collection changes. For example, I have a playlist for my recent songs, a playlist for my current favorites, a playlist for just Japanese songs etc.
I was getting lazy to do it so I hacked around over a few weekends and made this mainly to scratch my itch :)
Songbird lets you add smart playlists that automatically update itself according to your song collection / listening behavior.
Work is very much still in progress, feedback welcome!
I'm thinking of self-hosting a password manager like KeeWeb but I'm afraid of my own self-hosted solution not being as reliable (downtimes / loss of data). Do you have any precautions against catastrophic failures?
Wow that is a long and awesome list! If you don't mind me asking, how much did it cost you to setup / maintain it? Also what is the main reason driving you to self host so much stuff?
Late to the thread, but just wondering why are so many people using makefiles instead of say bash scripts?
I personally achieve the same result with a homebrew solution that uses bash exclusively (https://github.com/zweicoder/magic) but just curious to know why so many people prefer makefiles.
Is OpenAI codex not also charging by usage instead of subscription when using pi?