Classic. I think the latest multikeygen had 214 games? It's the largest one in the my collection. Fun fact, the older iterations of the keygen had different music![0]
Not really, I just wanted to bypass ratelimits from certain download sites so I figured that maybe rotating notebook sessions would work. Silly me for not checking TOS every other week :P
Already did, but I accidentally did this once before and appealed and got unbanned some hours later. It's been almost 48 hours since now, so I don't think they're too forgiving for repeat offenses.
Would be nice to try, until I got banned yesterday for trying to connect two Colab runtimes together via SOCKS5. Turns out connecting to any proxy at all immediately suspends your Colab usage for "suspected abusive activity"!
I highly recommend that everyone should check out Chex Quest 3[0], created by Charles Jacobi[1], who is the lead artist for the original Chex Quest games. It's a compilation of the first two games with an additional third episode. One minor note is that it was developed to be run on more modern source ports (e.g. G/ZDoom), unlike the original game which ran a modified version of the Final Doom engine.[2]
Doom 1/2 has a very rich history and I love to see posts like these get attention.
I wouldn't say a resolution from 300x244[0] to 3023x2456[1] is "slightly better." All things considered, it's pretty standard to use thumbnails in an article, but it definitely would be nice if they made the thumbnails directly link to the original resolution image.