I've been developing professionally for almost 30 years. I still love making software and I'm good at it.
When I started in this industry, being able to do it at all was the barrier to entry. The processes were light; "here's what we need it to do, go figure it out."
Responsibility (and impact) were both high.
Somewhere along the line that changed. Teams blew up to be dozens of people. Process fads weighed things down with tons of meetings, silly ceremonies and other things that actively slow down productive developers.
Add to the mix the hell that is tech interviewing now. If you're interviewing for anyone that will pay well, you're going to be subjected to "leetcode" style puzzles under pressure and stress scrutiny. If that's not how you best think and solve problems, tough!
So yeah...I can absolutely relate. I still love building software and I hate the industry.
The only escape is entrepreneurship or possibly consulting, both of which I am actively looking to do.
I've been severely disappointed with the psyche of man - we've discovered a large chunk of humanity doesn't believe in science and cares only about themselves.
That doesn't feel like a recipe for long-term success.
> I think companies that break out of the leetcode habit are going to do well.
> There's a lot of great talent out there that's being passed over by these tests.
Agreed. And there's a lot of great talent that doesn't even want to try with some of these companies solely due to the hostile interview process.
I've had some mixed experiences as an engineer without business skills.
Some mistakes I've made attempting to go it alone:
- Let a client go too long without paying me resulting in them stiffing me for a 14K loss.
- Took on too much work without hiring help resulting in burnout.
- Over-estimated jobs and under-charged them, resulting in my pipeline running out sooner than I expected and leaving me hungry (see #2)
I've often wished for some kind of "software Jerry MacGuire" who can front-end my work, sell me to clients, deal with the contract shuffle/payment and get me what I'm worth.
I have a similar experience level to your own, and I am equally horrified by today's interview gauntlet.
This, coupled with exploding team sizes and heavy-handed process fads, have left me to consider entrepreneurship as the only viable option from here on out.
It was an off-the-shelf jailbreak solution, and I sprinkled it in over 100 places in the code. I read people on jailbreak forums expressing frustration that my app was "too hard to crack and not worth it." Success!
But once it backfired and affected a single paying customer, I decided to change my course.
All those factors are plausible. If I can still get sales reports I will see if I can re-identify the dropoff and look for correlation.
I will say it certainly -felt- like removing the DRM was a mistake at the time, because the cliff was dramatic and immediate.
As others have pointed out this was a product in the 2009 era, and it did eventually get replaced by a first-party app from TiVo at which point I just shut it down.
Correct, that was the app. It did reasonably well and tanked to near-nothing when DRM was removed, and to full nothing when TiVo finally released their own.
Anyone able to confirm/disconfirm that?